统一账号作用域 Key 对齐 Android,新增缓存 schema 迁移清理旧数据,并同步更新相关模块与单元测试。 Co-authored-by: Cursor <cursoragent@cursor.com>
132 lines
4.4 KiB
Swift
132 lines
4.4 KiB
Swift
//
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// AppScenicQueueStore.swift
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// suixinkan
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//
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import Foundation
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/// 管理当前账号的景区排队打卡点、播报和设置缓存。
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final class AppScenicQueueStore {
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private enum Key: String, CaseIterable {
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case punchSpotId = "scenic_queue_punch_spot_id"
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case punchSpotName = "scenic_queue_punch_spot_name"
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case remark = "scenic_queue_remark"
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case settingsSnapshot = "scenic_queue_settings_snapshot"
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case useOfflineTTS = "scenic_queue_offline_tts_v1"
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case presetVoices = "scenic_queue_preset_voices_v1"
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}
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private let defaults: UserDefaults
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private let session: AppSessionStore
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/// 使用指定持久化容器和会话创建景区排队存储。
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init(defaults: UserDefaults, session: AppSessionStore) {
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self.defaults = defaults
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self.session = session
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}
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/// 已保存打卡点 ID。
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var punchSpotId: String {
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get {
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guard let key = scenicKey(.punchSpotId) else { return "" }
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return defaults.string(forKey: key) ?? ""
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}
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set {
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guard let key = scenicKey(.punchSpotId) else { return }
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defaults.set(newValue, forKey: key)
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}
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}
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/// 已保存打卡点名称。
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var punchSpotName: String {
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get { spotString(for: .punchSpotName) }
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set { setSpotString(newValue, for: .punchSpotName) }
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}
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/// 自定义播报文案。
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var remark: String {
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get { spotString(for: .remark) }
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set { setSpotString(newValue, for: .remark) }
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}
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/// 是否优先使用离线 TTS。
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var useOfflineTTS: Bool {
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get {
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guard let key = scenicKey(.useOfflineTTS),
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defaults.object(forKey: key) != nil else { return true }
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return defaults.bool(forKey: key)
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}
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set {
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guard let key = scenicKey(.useOfflineTTS) else { return }
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defaults.set(newValue, forKey: key)
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}
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}
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/// 当前账号是否已经保存有效打卡点。
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func hasPunchSpotSaved() -> Bool {
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let id = punchSpotId.trimmingCharacters(in: .whitespacesAndNewlines)
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return Int64(id).map { $0 > 0 } ?? false
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}
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/// 保存排队设置快照。
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func saveSettingsSnapshot(_ snapshot: ScenicQueueSettingsSnapshot) {
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guard let key = spotKey(.settingsSnapshot),
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let data = try? JSONEncoder().encode(snapshot) else { return }
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defaults.set(data, forKey: key)
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}
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/// 读取排队设置快照。
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func settingsSnapshot() -> ScenicQueueSettingsSnapshot? {
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guard let key = spotKey(.settingsSnapshot),
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let data = defaults.data(forKey: key) else { return nil }
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return try? JSONDecoder().decode(ScenicQueueSettingsSnapshot.self, from: data)
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}
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/// 保存排队预设播报文案,最多 5 条。
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func savePresetVoices(_ voices: [String]) {
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guard let key = spotKey(.presetVoices) else { return }
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let normalized = voices
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.map { $0.trimmingCharacters(in: .whitespacesAndNewlines) }
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.filter { !$0.isEmpty }
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.prefix(5)
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defaults.set(Array(normalized), forKey: key)
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}
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/// 读取排队预设播报文案。
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func presetVoices() -> [String] {
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guard let key = spotKey(.presetVoices) else { return [] }
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return defaults.stringArray(forKey: key) ?? []
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}
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/// 清除当前账号的景区排队缓存。
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func clear(accountScope: String) {
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guard !accountScope.isEmpty else { return }
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let scenicPrefix = "\(accountScope)_scenic_"
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let suffixes = Key.allCases.map { "_\($0.rawValue)" }
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defaults.dictionaryRepresentation().keys
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.filter { key in
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key.hasPrefix(scenicPrefix) && suffixes.contains(where: key.hasSuffix)
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}
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.forEach { defaults.removeObject(forKey: $0) }
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}
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private func scenicKey(_ key: Key) -> String? {
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session.scenicScopedKey(key.rawValue)
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}
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private func spotKey(_ key: Key) -> String? {
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session.scenicSpotScopedKey(key.rawValue, spotId: punchSpotId)
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}
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private func spotString(for key: Key) -> String {
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guard let scopedKey = spotKey(key) else { return "" }
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return defaults.string(forKey: scopedKey) ?? ""
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}
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private func setSpotString(_ value: String, for key: Key) {
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guard let scopedKey = spotKey(key) else { return }
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defaults.set(value, forKey: scopedKey)
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}
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}
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