完善首页权限申请流程与队列播报体验。

对齐 Android 无权限强制弹窗、角色下拉与申请页交互,补充 UIButton configuration 适配,并增强景区排队 TTS 与相关单元测试。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-14 13:46:45 +08:00
parent c083f1d4b3
commit efb3925257
50 changed files with 2585 additions and 455 deletions

View File

@ -6,24 +6,26 @@
import SnapKit
import UIKit
/// Android `PermissionApplyStatusScreen`
/// Android `PermissionApplyStatusScreen`
@MainActor
final class PermissionApplyStatusViewController: BaseViewController {
private let viewModel: PermissionApplyStatusViewModel
private let homeAPI: HomeAPI
private let scrollView = UIScrollView()
private let contentStack = UIStackView()
private let bannerView = PermissionApplyBannerView()
private let existingRoleList = PermissionExistingRoleListView()
private let loadingIndicator = UIActivityIndicatorView(style: .medium)
/// 使
init(
applyCode: String,
viewModel: PermissionApplyStatusViewModel? = nil,
homeAPI: HomeAPI = NetworkServices.shared.homeAPI
homeAPI: HomeAPI? = nil
) {
self.viewModel = viewModel ?? PermissionApplyStatusViewModel(applyCode: applyCode)
self.homeAPI = homeAPI
self.homeAPI = homeAPI ?? NetworkServices.shared.homeAPI
super.init(nibName: nil, bundle: nil)
}
@ -34,25 +36,23 @@ final class PermissionApplyStatusViewController: BaseViewController {
override func setupNavigationBar() {
title = "权限申请"
navigationItem.backButtonDisplayMode = .minimal
}
override func setupUI() {
view.backgroundColor = PermissionApplyUITokens.pageBackground
contentStack.axis = .vertical
contentStack.spacing = 12
contentStack.spacing = 0
scrollView.addSubview(contentStack)
view.addSubview(scrollView)
view.addSubview(loadingIndicator)
contentStack.snp.makeConstraints { make in
make.edges.equalToSuperview().inset(UIEdgeInsets(top: 0, left: 16, bottom: 16, right: 16))
make.width.equalTo(scrollView).offset(-32)
}
scrollView.snp.makeConstraints { make in
make.edges.equalTo(view.safeAreaLayoutGuide)
}
loadingIndicator.snp.makeConstraints { make in
make.center.equalToSuperview()
make.edges.equalToSuperview()
make.width.equalTo(scrollView)
}
scrollView.snp.makeConstraints { make in make.edges.equalTo(view.safeAreaLayoutGuide) }
loadingIndicator.color = PermissionApplyUITokens.selectedBlue
loadingIndicator.snp.makeConstraints { make in make.center.equalTo(view.safeAreaLayoutGuide) }
}
override func bindActions() {
@ -65,9 +65,13 @@ final class PermissionApplyStatusViewController: BaseViewController {
bannerView.onApplyNewScenic = { [weak self] in
self?.navigationController?.pushViewController(ScenicApplicationViewController(), animated: true)
}
existingRoleList.onShowAllScenics = { [weak self] roleName, scenics in
self?.viewModel.showScenicList(roleName: roleName, scenics: scenics)
}
Task { await viewModel.loadPendingData(api: homeAPI) }
}
@MainActor
private func applyViewModel() {
if viewModel.isLoading {
loadingIndicator.startAnimating()
@ -76,29 +80,44 @@ final class PermissionApplyStatusViewController: BaseViewController {
}
loadingIndicator.stopAnimating()
scrollView.isHidden = false
contentStack.arrangedSubviews.forEach { $0.removeFromSuperview() }
contentStack.addArrangedSubview(bannerView)
navigationItem.rightBarButtonItem = nil
if let pending = viewModel.pendingData, pending.status == PermissionApplyPendingStatus.rejected {
navigationItem.rightBarButtonItem = UIBarButtonItem(
title: "去编辑",
style: .plain,
target: self,
action: #selector(editTapped)
)
navigationItem.rightBarButtonItem?.tintColor = AppColor.primary
}
contentStack.arrangedSubviews.forEach { $0.removeFromSuperview() }
contentStack.addArrangedSubview(bannerView)
guard let pending = viewModel.pendingData else { return }
contentStack.addArrangedSubview(makeStatusCard(pending: pending))
contentStack.addArrangedSubview(makeSectionCard(title: "新增角色", chips: [pending.roleName]))
if pending.status == PermissionApplyPendingStatus.rejected {
let editItem = UIBarButtonItem(title: "去编辑", style: .plain, target: self, action: #selector(editTapped))
editItem.tintColor = AppColor.primary
editItem.setTitleTextAttributes([.font: UIFont.systemFont(ofSize: 14, weight: .medium)], for: .normal)
navigationItem.rightBarButtonItem = editItem
}
contentStack.addArrangedSubview(
insetContainer(makeStatusCard(pending: pending), insets: UIEdgeInsets(top: 16, left: 16, bottom: 8, right: 16))
)
let roleSection = PermissionStaticSectionView()
roleSection.apply(title: "新增角色", names: [pending.roleName])
contentStack.addArrangedSubview(
insetContainer(roleSection, insets: UIEdgeInsets(top: 8, left: 16, bottom: 8, right: 16))
)
if !pending.scenicList.isEmpty {
let scenicSection = PermissionStaticSectionView()
scenicSection.apply(title: "新增景区", names: pending.scenicList.map(\.name))
contentStack.addArrangedSubview(
makeSectionCard(title: "新增景区", chips: pending.scenicList.map(\.name))
insetContainer(scenicSection, insets: UIEdgeInsets(top: 8, left: 16, bottom: 8, right: 16))
)
}
if !viewModel.rolePermissionList.isEmpty {
existingRoleList.apply(rolePermissions: viewModel.rolePermissionList)
contentStack.addArrangedSubview(
insetContainer(existingRoleList, insets: UIEdgeInsets(top: 12, left: 16, bottom: 12, right: 16))
)
}
presentScenicListIfNeeded()
}
private func makeStatusCard(pending: RoleApplyPendingResponse) -> UIView {
@ -111,75 +130,66 @@ final class PermissionApplyStatusViewController: BaseViewController {
let statusLabel = UILabel()
statusLabel.text = pending.statusLabel
statusLabel.font = .systemFont(ofSize: 18, weight: .medium)
statusLabel.textColor = AppColor.warning
statusLabel.textColor = UIColor(hex: 0xFF6B00)
let stack = UIStackView()
stack.axis = .vertical
stack.spacing = 8
stack.addArrangedSubview(statusLabel)
stack.setCustomSpacing(12, after: statusLabel)
[
("提交时间:", pending.createdAt),
("审核时间:", pending.auditedAt ?? "--"),
("审核人:", pending.auditedBy ?? "--"),
("审核备注:", pending.auditNote.isEmpty ? "--" : pending.auditNote),
].forEach { label, value in
stack.addArrangedSubview(makeInfoRow(label: label, value: value))
}
].forEach { stack.addArrangedSubview(makeInfoRow(label: $0.0, value: $0.1)) }
card.addSubview(stack)
stack.snp.makeConstraints { make in
make.edges.equalToSuperview().inset(16)
}
return card
}
private func makeSectionCard(title: String, chips: [String]) -> UIView {
let card = UIView()
card.backgroundColor = .white
card.layer.cornerRadius = 12
let titleLabel = UILabel()
titleLabel.text = title
titleLabel.font = .systemFont(ofSize: 16, weight: .medium)
titleLabel.textColor = AppColor.textPrimary
let chipStack = UIStackView()
chipStack.axis = .horizontal
chipStack.spacing = 8
chips.forEach { name in
chipStack.addArrangedSubview(PermissionTagChip(title: name, showsRemove: false))
}
card.addSubview(titleLabel)
card.addSubview(chipStack)
titleLabel.snp.makeConstraints { make in
make.top.leading.trailing.equalToSuperview().inset(16)
}
chipStack.snp.makeConstraints { make in
make.top.equalTo(titleLabel.snp.bottom).offset(12)
make.leading.trailing.bottom.equalToSuperview().inset(16)
}
stack.snp.makeConstraints { make in make.edges.equalToSuperview().inset(16) }
return card
}
private func makeInfoRow(label: String, value: String) -> UIView {
let row = UIStackView()
row.axis = .horizontal
row.distribution = .equalSpacing
row.alignment = .top
row.spacing = 8
let left = UILabel()
left.text = label
left.font = .systemFont(ofSize: 14)
left.textColor = AppColor.textSecondary
left.textColor = UIColor(hex: 0x4B5563)
left.setContentCompressionResistancePriority(.required, for: .horizontal)
let right = UILabel()
right.text = value.isEmpty ? "--" : value
right.font = .systemFont(ofSize: 14)
right.textColor = AppColor.textSecondary
right.textColor = UIColor(hex: 0x4B5563)
right.textAlignment = .right
right.numberOfLines = 0
row.addArrangedSubview(left)
row.addArrangedSubview(right)
right.snp.makeConstraints { make in make.width.lessThanOrEqualTo(220) }
return row
}
private func insetContainer(_ content: UIView, insets: UIEdgeInsets) -> UIView {
let container = UIView()
container.addSubview(content)
content.snp.makeConstraints { make in make.edges.equalToSuperview().inset(insets) }
return container
}
private func presentScenicListIfNeeded() {
guard viewModel.showScenicListDialog, presentedViewController == nil else { return }
present(
PermissionScenicListDialogViewController(
roleName: viewModel.dialogRoleName,
scenics: viewModel.dialogScenicList,
onDismiss: { [weak self] in self?.viewModel.hideScenicList() }
),
animated: true
)
}
@objc private func editTapped() {
viewModel.navigateToEditIfRejected()
}
@ -187,8 +197,7 @@ final class PermissionApplyStatusViewController: BaseViewController {
private func navigateToEdit(pending: RoleApplyPendingResponse) {
var controllers = navigationController?.viewControllers ?? []
controllers.removeAll { $0 is PermissionApplyStatusViewController }
let applyVC = PermissionApplyViewController(pendingData: pending)
controllers.append(applyVC)
controllers.append(PermissionApplyViewController(pendingData: pending))
navigationController?.setViewControllers(controllers, animated: true)
}
}