Add scenic application flow aligned with Android.

Implement scenic apply models, API, upload, UI, and tests; wire entry from permission apply pages and include related permission/scenic selection UI fixes.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-07 11:09:27 +08:00
parent 2bea05b1d9
commit 77fec21563
22 changed files with 2202 additions and 216 deletions

View File

@ -163,9 +163,23 @@ final class PermissionApplyViewModel {
.flatMap(\.scenic)
}
func clearRoleSelection() {
selectedRoleId = nil
selectedRoleName = ""
selectedScenicIds = []
selectedScenicNames = []
availableScenics = []
availableRoles = availableRoles.map { role in
var copy = role
copy.isSelected = false
return copy
}
notifyStateChange()
}
func submit(api: HomeAPI) async {
guard let roleId = selectedRoleId else {
onShowMessage?("选择角色")
onShowMessage?("请选择角色")
return
}
let newScenicIds = selectedScenicIds.filter { id in

View File

@ -17,6 +17,7 @@ final class ScenicSelectionViewModel {
private(set) var spots: [ScenicSpotDisplayItem] = []
private(set) var searchQuery = ""
private(set) var currentLocationText = "最近的景区"
private(set) var isLocating = false
private(set) var isLoading = false
var onStateChange: (() -> Void)?
@ -53,7 +54,7 @@ final class ScenicSelectionViewModel {
}
func startLocation() async {
isLoading = true
isLocating = true
notifyStateChange()
do {
let snapshot = try await locationProvider.requestSnapshot()
@ -67,7 +68,7 @@ final class ScenicSelectionViewModel {
} catch {
onShowMessage?("定位失败: \(error.localizedDescription)")
}
isLoading = false
isLocating = false
notifyStateChange()
}