模块化 AppStore 并完善素材管理与个人空间设置。
将会话、权限、位置、收款与排队存储拆分为独立模块,同步更新各 ViewModel 与单元测试,并补充素材管理 UI 与个人空间设置交互。 Co-authored-by: Cursor <cursoragent@cursor.com>
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@ -27,10 +27,10 @@ final class AllFunctionsViewModel {
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/// 加载全部功能并按常用配置拆分。
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func loadFunctions() {
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let permissions = appStore.permissionItems()
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let permissions = appStore.permissions.permissionItems()
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let allMenus = HomeMenuCatalog.visibleMenus(from: permissions)
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let accountScope = appStore.accountCachePrefix
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let roleCode = appStore.roleCode
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let accountScope = appStore.session.accountCachePrefix
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let roleCode = appStore.session.roleCode
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let savedURIs = commonMenuStore.savedCommonURIs(accountScope: accountScope, roleCode: roleCode)
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let defaultURIs = HomeCommonMenuStore.defaultCommonURIs(from: permissions)
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let commonURIs = savedURIs.isEmpty ? defaultURIs : savedURIs
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@ -71,8 +71,8 @@ final class AllFunctionsViewModel {
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private func persistCommonMenus() {
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commonMenuStore.saveCommonURIs(
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commonMenus.map(\.uri),
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accountScope: appStore.accountCachePrefix,
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roleCode: appStore.roleCode
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accountScope: appStore.session.accountCachePrefix,
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roleCode: appStore.session.roleCode
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)
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}
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@ -94,7 +94,7 @@ final class HomeViewModel {
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/// 拉取 role-permission 并刷新菜单。
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func loadPermissions(api: HomeAPI, force: Bool = false) async {
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if !force, !appStore.permissionItems().isEmpty {
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if !force, !appStore.permissions.permissionItems().isEmpty {
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rebuildCommonMenus()
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await loadStoreListIfNeeded(api: api)
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notifyStateChange()
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@ -104,21 +104,21 @@ final class HomeViewModel {
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do {
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let rolePermissionList = try await api.rolePermissions()
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if rolePermissionList.isEmpty {
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appStore.savePermissionItems([])
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appStore.permissions.savePermissionItems([])
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showPermissionDialog = true
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rebuildCommonMenus()
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notifyStateChange()
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return
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}
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appStore.saveRolePermissionList(rolePermissionList)
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let matched = appStore.matchRolePermissionItem(in: rolePermissionList) ?? rolePermissionList[0]
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appStore.permissions.saveRolePermissionList(rolePermissionList)
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let matched = appStore.permissions.matchRolePermissionItem(in: rolePermissionList) ?? rolePermissionList[0]
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if !matched.role.name.isEmpty {
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appStore.roleName = matched.role.name
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appStore.session.roleName = matched.role.name
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}
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appStore.saveRoleScenicList(matched.scenic)
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appStore.permissions.saveRoleScenicList(matched.scenic)
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let permissions = matched.role.permission.map(HomePermissionItem.init)
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appStore.savePermissionItems(permissions)
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appStore.permissions.savePermissionItems(permissions)
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showPermissionDialog = false
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refreshLocalDisplayState()
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rebuildCommonMenus()
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@ -127,7 +127,7 @@ final class HomeViewModel {
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} catch is CancellationError {
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return
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} catch {
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appStore.savePermissionItems([])
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appStore.permissions.savePermissionItems([])
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showPermissionDialog = true
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rebuildCommonMenus()
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onShowMessage?(error.localizedDescription)
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@ -142,7 +142,7 @@ final class HomeViewModel {
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notifyStateChange()
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return
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}
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guard appStore.currentScenicId > 0 else {
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guard appStore.session.currentScenicId > 0 else {
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storeItem = nil
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notifyStateChange()
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return
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@ -150,13 +150,13 @@ final class HomeViewModel {
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do {
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let response = try await api.storeList()
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let scenicId = appStore.currentScenicId
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let savedStoreId = appStore.currentStoreId
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let scenicId = appStore.session.currentScenicId
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let savedStoreId = appStore.session.currentStoreId
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let savedMatch = savedStoreId > 0 ? response.list.first { $0.id == savedStoreId } : nil
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let matched = savedMatch ?? response.list.first { $0.scenicId == scenicId }
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storeItem = matched
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if let matched {
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appStore.currentStoreId = matched.id
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appStore.session.currentStoreId = matched.id
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}
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notifyStateChange()
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} catch is CancellationError {
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@ -173,7 +173,7 @@ final class HomeViewModel {
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showScenicDialog = false
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return
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}
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let hasScenic = appStore.currentScenicId > 0
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let hasScenic = appStore.session.currentScenicId > 0
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showScenicDialog = !hasScenic
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if showScenicDialog || dismissedLocationTimeoutDialog {
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showLocationTimeoutDialog = false
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@ -196,7 +196,7 @@ final class HomeViewModel {
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notifyStateChange()
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return
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}
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let staffId = appStore.userId.trimmingCharacters(in: .whitespacesAndNewlines)
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let staffId = appStore.session.userId.trimmingCharacters(in: .whitespacesAndNewlines)
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guard !staffId.isEmpty else {
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showLocationTimeoutDialog = true
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notifyStateChange()
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@ -225,25 +225,25 @@ final class HomeViewModel {
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/// 刷新景区名与角色展示状态,对齐 Android `initCurrentScenicName`。
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func refreshLocalDisplayState() {
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let scenicId = appStore.currentScenicId
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let scenicName = appStore.currentScenicName.trimmingCharacters(in: .whitespacesAndNewlines)
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let scenicId = appStore.session.currentScenicId
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let scenicName = appStore.session.currentScenicName.trimmingCharacters(in: .whitespacesAndNewlines)
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if scenicId > 0, !scenicName.isEmpty {
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currentScenicName = scenicName
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} else {
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currentScenicName = ""
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appStore.currentScenicId = 0
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appStore.currentScenicName = ""
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appStore.session.currentScenicId = 0
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appStore.session.currentScenicName = ""
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}
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currentAppRole = appStore.currentAppRole
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currentAppRole = appStore.session.currentAppRole
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isMinimalTopRole = currentAppRole?.usesHomeMinimalTopLayout ?? false
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}
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/// 重建常用应用列表。
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func rebuildCommonMenus() {
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let permissions = appStore.permissionItems()
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let permissions = appStore.permissions.permissionItems()
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let allMenus = HomeMenuCatalog.visibleMenus(from: permissions)
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let accountScope = appStore.accountCachePrefix
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let roleCode = appStore.roleCode
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let accountScope = appStore.session.accountCachePrefix
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let roleCode = appStore.session.roleCode
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let savedURIs = commonMenuStore.savedCommonURIs(accountScope: accountScope, roleCode: roleCode)
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if savedURIs.isEmpty, !permissions.isEmpty {
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@ -21,7 +21,7 @@ final class PermissionApplyStatusViewModel {
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init(applyCode: String, appStore: AppStore = .shared) {
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self.applyCode = applyCode
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self.appStore = appStore
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rolePermissionList = appStore.rolePermissionList()
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rolePermissionList = appStore.permissions.rolePermissionList()
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}
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func loadPendingData(api: HomeAPI) async {
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@ -45,7 +45,7 @@ final class PermissionApplyViewModel {
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}
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func loadRolesFromLocal() {
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let rolePermissionList = appStore.rolePermissionList()
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let rolePermissionList = appStore.permissions.rolePermissionList()
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var seen = Set<Int>()
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availableRoles = rolePermissionList.compactMap { item in
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guard !seen.contains(item.role.id) else { return nil }
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@ -158,7 +158,7 @@ final class PermissionApplyViewModel {
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/// 已有角色下已开通的景区列表。
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func existingScenics(for roleId: Int) -> [ScenicInfo] {
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appStore.rolePermissionList()
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appStore.permissions.rolePermissionList()
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.filter { $0.role.id == roleId }
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.flatMap(\.scenic)
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}
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@ -43,7 +43,7 @@ final class ScenicSelectionViewModel {
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searchQuery: searchQuery,
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currentLat: currentLat,
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currentLng: currentLng,
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selectedScenicId: appStore.currentScenicId
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selectedScenicId: appStore.session.currentScenicId
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)
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notifyStateChange()
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}
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@ -73,8 +73,8 @@ final class ScenicSelectionViewModel {
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}
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func selectSpot(_ spot: ScenicSpotDisplayItem) {
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appStore.currentScenicId = spot.id
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appStore.currentScenicName = spot.name
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appStore.session.currentScenicId = spot.id
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appStore.session.currentScenicName = spot.name
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NotificationCenter.default.post(
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name: NotificationName.scenicDidChange,
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object: nil,
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@ -109,11 +109,11 @@ final class ScenicSelectionViewModel {
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}
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private func resolvedScenicList() -> [ScenicInfo] {
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let cached = appStore.roleScenicList()
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let cached = appStore.permissions.roleScenicList()
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if !cached.isEmpty { return cached }
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let rolePermissionList = appStore.rolePermissionList()
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let rolePermissionList = appStore.permissions.rolePermissionList()
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guard !rolePermissionList.isEmpty else { return [] }
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return appStore.matchRolePermissionItem(in: rolePermissionList)?.scenic ?? []
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return appStore.permissions.matchRolePermissionItem(in: rolePermissionList)?.scenic ?? []
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}
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private func notifyStateChange() {
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