模块化 AppStore 并完善素材管理与个人空间设置。
将会话、权限、位置、收款与排队存储拆分为独立模块,同步更新各 ViewModel 与单元测试,并补充素材管理 UI 与个人空间设置交互。 Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@ -5,403 +5,43 @@
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import Foundation
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/// 本地会话存储,与 Android `AppStoreDataSource` 对齐。
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/// 应用本地存储统一入口,负责组装各功能模块并协调退出登录清理。
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final class AppStore {
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/// 全局应用存储。
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static let shared = AppStore()
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private enum Key {
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static let token = "key_in_token"
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static let lastLoginUsername = "key_last_login_username"
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static let privacyAgreementAccepted = "key_privacy_agreement_accepted"
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static let userId = "key_in_user_id"
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static let userName = "key_in_user_name"
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static let realName = "key_in_real_name"
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static let avatar = "key_in_avatar"
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static let phone = "key_in_phone"
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static let accountType = "key_in_account_type"
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static let accountDisplayName = "key_in_account_display_name"
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static let roleCode = "key_in_role_code"
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static let roleName = "key_in_role_name"
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static let currentScenicId = "key_in_current_scenic_id"
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static let currentScenicName = "key_in_current_scenic_name"
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static let currentStoreId = "key_in_current_store_id"
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static let legacyRoleId = "key_in_role_id"
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static let rolePermissionList = "key_role_permission_list"
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static let permissionItems = "key_in_permission"
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static let roleScenicList = "key_current_role_scenic_list"
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static let onlineStatus = "key_online_status"
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static let lastLocationReportTime = "key_last_location_report_time"
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static let locationReminderMinutes = "key_location_reminder_minutes"
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static let isOpenReceiveVoice = "key_is_open_receive_voice"
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static let scenicQueuePunchSpotId = "_scenic_queue_punch_spot_id"
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static let scenicQueuePunchSpotName = "_scenic_queue_punch_spot_name"
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static let scenicQueueRemark = "_scenic_queue_remark"
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static let scenicQueueSettingsSnapshot = "_scenic_queue_settings_snapshot"
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static let scenicQueueOfflineTTS = "_scenic_queue_offline_tts_v1"
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static let scenicQueuePresetVoices = "_scenic_queue_preset_voices_v1"
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}
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/// 登录会话与当前账号存储。
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let session: AppSessionStore
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private let defaults: UserDefaults
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/// 角色权限与首页权限缓存。
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let permissions: AppPermissionStore
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/// 位置上报会话存储。
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let location: AppLocationStore
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/// 收款功能偏好存储。
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let payment: AppPaymentStore
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/// 景区排队功能存储。
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let scenicQueue: AppScenicQueueStore
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/// 使用指定 UserDefaults 创建模块化应用存储。
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init(defaults: UserDefaults = .standard) {
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self.defaults = defaults
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let session = AppSessionStore(defaults: defaults)
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self.session = session
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permissions = AppPermissionStore(defaults: defaults, session: session)
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location = AppLocationStore(defaults: defaults, session: session)
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payment = AppPaymentStore(defaults: defaults, session: session)
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scenicQueue = AppScenicQueueStore(defaults: defaults, session: session)
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}
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/// 登录 Token。
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var token: String {
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get { defaults.string(forKey: Key.token) ?? "" }
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set { defaults.set(newValue, forKey: Key.token) }
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}
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/// 上次登录手机号,用于登录页恢复。
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var lastLoginUsername: String? {
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get { defaults.string(forKey: Key.lastLoginUsername) }
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set {
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if let newValue {
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defaults.set(newValue, forKey: Key.lastLoginUsername)
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} else {
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defaults.removeObject(forKey: Key.lastLoginUsername)
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}
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}
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}
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/// 是否已同意隐私协议。
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var privacyAgreementAccepted: Bool {
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get { defaults.bool(forKey: Key.privacyAgreementAccepted) }
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set { defaults.set(newValue, forKey: Key.privacyAgreementAccepted) }
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}
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var userId: String {
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get { defaults.string(forKey: Key.userId) ?? "" }
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set { defaults.set(newValue, forKey: Key.userId) }
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}
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var userName: String {
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get { defaults.string(forKey: Key.userName) ?? "" }
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set { defaults.set(newValue, forKey: Key.userName) }
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}
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var realName: String {
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get { defaults.string(forKey: Key.realName) ?? "" }
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set { defaults.set(newValue, forKey: Key.realName) }
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}
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var avatar: String {
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get { defaults.string(forKey: Key.avatar) ?? "" }
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set { defaults.set(newValue, forKey: Key.avatar) }
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}
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var phone: String {
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get { defaults.string(forKey: Key.phone) ?? "" }
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set { defaults.set(newValue, forKey: Key.phone) }
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}
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var accountType: String {
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get { defaults.string(forKey: Key.accountType) ?? "" }
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set { defaults.set(newValue, forKey: Key.accountType) }
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}
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var accountDisplayName: String {
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get { defaults.string(forKey: Key.accountDisplayName) ?? "" }
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set { defaults.set(newValue, forKey: Key.accountDisplayName) }
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}
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var roleCode: String {
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get { defaults.string(forKey: Key.roleCode) ?? "" }
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set { defaults.set(newValue, forKey: Key.roleCode) }
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}
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var roleName: String {
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get { defaults.string(forKey: Key.roleName) ?? "" }
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set { defaults.set(newValue, forKey: Key.roleName) }
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}
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var currentScenicId: Int {
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get {
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let value = defaults.string(forKey: Key.currentScenicId) ?? ""
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return Int(value) ?? 0
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}
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set {
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defaults.set(newValue > 0 ? String(newValue) : "", forKey: Key.currentScenicId)
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}
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}
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var currentScenicName: String {
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get { defaults.string(forKey: Key.currentScenicName) ?? "" }
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set { defaults.set(newValue, forKey: Key.currentScenicName) }
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}
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var currentStoreId: Int {
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get { defaults.integer(forKey: Key.currentStoreId) }
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set { defaults.set(newValue, forKey: Key.currentStoreId) }
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}
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/// 旧版 role_id,用于权限匹配兜底。
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var legacyRoleId: Int {
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get { defaults.integer(forKey: accountScopedKey(Key.legacyRoleId)) }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.legacyRoleId)) }
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}
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/// 是否在线(位置上报会话)。
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var onlineStatus: Bool {
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get { defaults.bool(forKey: accountScopedKey(Key.onlineStatus)) }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.onlineStatus)) }
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}
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/// 上次位置上报时间戳(毫秒)。
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var lastLocationReportTime: Int64 {
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get { Int64(defaults.integer(forKey: accountScopedKey(Key.lastLocationReportTime))) }
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set { defaults.set(Int(newValue), forKey: accountScopedKey(Key.lastLocationReportTime)) }
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}
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/// 位置超时提前提醒分钟数,0 表示不提醒。
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var locationReminderMinutes: Int {
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get { defaults.integer(forKey: accountScopedKey(Key.locationReminderMinutes)) }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.locationReminderMinutes)) }
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}
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/// 收款到账是否开启语音播报,对齐 Android `getIsOpenReceiveVoice`。
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var isOpenReceiveVoice: Bool {
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get { defaults.bool(forKey: accountScopedKey(Key.isOpenReceiveVoice)) }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.isOpenReceiveVoice)) }
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}
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/// 排队管理已保存打卡点 ID。
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var scenicQueuePunchSpotId: String {
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get { defaults.string(forKey: accountScopedKey(Key.scenicQueuePunchSpotId)) ?? "" }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.scenicQueuePunchSpotId)) }
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}
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/// 排队管理已保存打卡点名称。
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var scenicQueuePunchSpotName: String {
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get { defaults.string(forKey: accountScopedKey(Key.scenicQueuePunchSpotName)) ?? "" }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.scenicQueuePunchSpotName)) }
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}
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/// 排队管理自定义播报文案。
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var scenicQueueRemark: String {
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get { defaults.string(forKey: accountScopedKey(Key.scenicQueueRemark)) ?? "" }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.scenicQueueRemark)) }
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}
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/// 排队语音是否优先使用离线 TTS。
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var scenicQueueUseOfflineTTS: Bool {
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get { defaults.bool(forKey: accountScopedKey(Key.scenicQueueOfflineTTS)) }
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set { defaults.set(newValue, forKey: accountScopedKey(Key.scenicQueueOfflineTTS)) }
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}
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/// 当前账号缓存前缀,对齐 Android `getAccountCachePrefix`。
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var accountCachePrefix: String {
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let uid = userId.trimmingCharacters(in: .whitespacesAndNewlines)
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let type = accountType.trimmingCharacters(in: .whitespacesAndNewlines)
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if uid.isEmpty { return "guest" }
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if type.isEmpty { return uid }
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return "\(uid)_\(type)"
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}
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/// 当前解析后的业务角色。
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var currentAppRole: AppRoleCode? {
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AppRoleCode.fromCode(roleCode) ?? AppRoleCode.fromRoleName(roleName)
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}
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/// 当前是否为摄影师角色。
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var isPhotographerRole: Bool {
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if let role = currentAppRole {
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return role.isPhotographer
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}
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let name = roleName.trimmingCharacters(in: .whitespacesAndNewlines)
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return name == "摄影师"
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}
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/// Token 非空视为已登录。
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var isLoggedIn: Bool {
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!token.isEmpty
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}
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/// 保存登录 Token。
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func saveToken(_ token: String) {
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self.token = token
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}
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/// 从账号切换实体写入会话快照。
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func applyAccount(_ account: AccountSwitchAccount) {
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userId = String(account.businessUserId)
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accountType = account.accountType
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accountDisplayName = account.title
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userName = account.subtitle
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phone = account.phone
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if !account.avatar.isEmpty {
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avatar = account.avatar
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}
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currentScenicName = account.scenicName
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currentScenicId = account.scenicId ?? 0
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currentStoreId = account.storeId ?? 0
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}
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/// 从用户资料接口回写展示字段。
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func applyUserInfo(_ info: UserInfoResponse) {
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if !info.nickname.isEmpty {
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userName = info.nickname
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}
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if !info.realName.isEmpty {
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realName = info.realName
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}
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if !info.avatar.isEmpty {
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avatar = info.avatar
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}
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if !info.phone.isEmpty {
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phone = info.phone
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}
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if !info.roleName.isEmpty, roleName.isEmpty {
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roleName = info.roleName
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}
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}
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/// 清除登录态与会话快照。
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/// 清除当前账号业务快照与登录态,保留隐私授权和上次登录用户名。
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func logout() {
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clearPermissionSnapshot()
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token = ""
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userId = ""
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userName = ""
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realName = ""
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avatar = ""
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phone = ""
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accountType = ""
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accountDisplayName = ""
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roleCode = ""
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roleName = ""
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currentScenicId = 0
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currentScenicName = ""
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currentStoreId = 0
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}
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/// 保存完整 role-permission 列表。
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func saveRolePermissionList(_ list: [RolePermissionResponse]) {
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guard let data = try? JSONEncoder().encode(list) else { return }
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defaults.set(data, forKey: accountScopedKey(Key.rolePermissionList))
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}
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/// 读取完整 role-permission 列表。
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func rolePermissionList() -> [RolePermissionResponse] {
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guard let data = defaults.data(forKey: accountScopedKey(Key.rolePermissionList)),
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let list = try? JSONDecoder().decode([RolePermissionResponse].self, from: data) else {
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return []
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}
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return list
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}
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/// 保存当前角色扁平权限。
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func savePermissionItems(_ items: [HomePermissionItem]) {
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guard let data = try? JSONEncoder().encode(items) else { return }
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defaults.set(data, forKey: accountScopedKey(Key.permissionItems))
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}
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/// 读取当前角色扁平权限。
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func permissionItems() -> [HomePermissionItem] {
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guard let data = defaults.data(forKey: accountScopedKey(Key.permissionItems)),
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let items = try? JSONDecoder().decode([HomePermissionItem].self, from: data) else {
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return []
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}
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return items
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}
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/// 保存当前角色可选景区列表。
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func saveRoleScenicList(_ scenicList: [ScenicInfo]) {
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guard let data = try? JSONEncoder().encode(scenicList) else { return }
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defaults.set(data, forKey: accountScopedKey(Key.roleScenicList))
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}
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/// 读取当前角色可选景区列表。
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func roleScenicList() -> [ScenicInfo] {
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guard let data = defaults.data(forKey: accountScopedKey(Key.roleScenicList)),
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let list = try? JSONDecoder().decode([ScenicInfo].self, from: data) else {
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return []
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}
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return list
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}
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/// 在 role-permission 列表中匹配当前账号角色。
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func matchRolePermissionItem(in list: [RolePermissionResponse]) -> RolePermissionResponse? {
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RolePermissionMatcher.match(
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in: list,
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roleCode: roleCode,
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roleName: roleName,
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legacyRoleId: legacyRoleId
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)
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}
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/// 清除上次位置上报时间。
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func clearLastLocationReportTime() {
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defaults.removeObject(forKey: accountScopedKey(Key.lastLocationReportTime))
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}
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/// 是否已经保存排队打卡点。
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func hasScenicQueuePunchSpotSaved() -> Bool {
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let id = scenicQueuePunchSpotId.trimmingCharacters(in: .whitespacesAndNewlines)
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return Int64(id).map { $0 > 0 } ?? false
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}
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/// 保存排队设置快照。
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func saveScenicQueueSettingsSnapshot(_ snapshot: ScenicQueueSettingsSnapshot) {
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guard let data = try? JSONEncoder().encode(snapshot) else { return }
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defaults.set(data, forKey: accountScopedKey(Key.scenicQueueSettingsSnapshot))
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}
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/// 读取排队设置快照。
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func scenicQueueSettingsSnapshot() -> ScenicQueueSettingsSnapshot? {
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guard let data = defaults.data(forKey: accountScopedKey(Key.scenicQueueSettingsSnapshot)) else { return nil }
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return try? JSONDecoder().decode(ScenicQueueSettingsSnapshot.self, from: data)
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}
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/// 保存排队预设播报文案,最多 5 条。
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func saveScenicQueuePresetVoices(_ voices: [String]) {
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let normalized = voices
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.map { $0.trimmingCharacters(in: .whitespacesAndNewlines) }
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.filter { !$0.isEmpty }
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.prefix(5)
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defaults.set(Array(normalized), forKey: accountScopedKey(Key.scenicQueuePresetVoices))
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}
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/// 读取排队预设播报文案。
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func scenicQueuePresetVoices() -> [String] {
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defaults.stringArray(forKey: accountScopedKey(Key.scenicQueuePresetVoices)) ?? []
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}
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/// 清除排队管理本地缓存。
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func clearScenicQueueSnapshot() {
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[
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Key.scenicQueuePunchSpotId,
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Key.scenicQueuePunchSpotName,
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Key.scenicQueueRemark,
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Key.scenicQueueSettingsSnapshot,
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Key.scenicQueueOfflineTTS,
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Key.scenicQueuePresetVoices,
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].forEach { defaults.removeObject(forKey: accountScopedKey($0)) }
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}
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/// 清除权限与位置会话快照。
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func clearPermissionSnapshot() {
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let prefix = accountScopedKey("")
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let keys = [
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Key.rolePermissionList,
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Key.permissionItems,
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Key.roleScenicList,
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Key.onlineStatus,
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Key.lastLocationReportTime,
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Key.locationReminderMinutes,
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Key.isOpenReceiveVoice,
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Key.scenicQueuePunchSpotId,
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Key.scenicQueuePunchSpotName,
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Key.scenicQueueRemark,
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Key.scenicQueueSettingsSnapshot,
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Key.scenicQueueOfflineTTS,
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Key.scenicQueuePresetVoices,
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]
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keys.forEach { defaults.removeObject(forKey: prefix + $0) }
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}
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private func accountScopedKey(_ key: String) -> String {
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"\(accountCachePrefix)_\(key)"
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permissions.clear()
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location.clear()
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payment.clear()
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scenicQueue.clear()
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session.clearAuthenticatedSession()
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}
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}
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Block a user