200 lines
7.7 KiB
Swift
200 lines
7.7 KiB
Swift
//
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// ScenicQueueAPI.swift
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// suixinkan
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//
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// Created by Codex on 2026/6/25.
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//
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import Foundation
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/// 排队管理服务协议,定义列表、动作、设置、二维码和实时 token 能力。
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@MainActor
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protocol ScenicQueueServing: AnyObject {
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func scenicQueueStats(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueStatsData
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func scenicQueueHome(scenicId: Int, scenicSpotId: Int, type: Int, page: Int, pageSize: Int) async throws -> ScenicQueueHomeData
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func socketToken() async throws -> SocketTokenResponse
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func scenicQueueCall(id: Int64) async throws -> ScenicQueueCallData
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func scenicQueuePass(id: Int64) async throws -> ScenicQueuePassData
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func scenicQueueFinish(id: Int64) async throws -> ScenicQueueFinishData
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func scenicQueueRequeueInsertBefore(recordId: Int64, operatorId: Int) async throws
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func scenicQueueUserMark(_ request: ScenicQueueUserMarkRequest) async throws
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func scenicQueueSetting(scenicId: Int, scenicSpotId: Int?) async throws -> ScenicQueueSettingData
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func scenicQueueSaveSetting(_ request: ScenicQueueSaveSettingRequest) async throws
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func scenicQueueShootQueueQRCode(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueShootQueueQRCodeData
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func scenicQueueSettingChangeLog(scenicId: Int, scenicSpotId: Int?, page: Int, pageSize: Int) async throws -> ScenicQueueSettingChangeLogData
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}
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@MainActor
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/// 排队管理 API,封装 `/api/app/scenic-queue` 下的排队接口。
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final class ScenicQueueAPI {
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private let client: APIClient
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/// 初始化排队管理 API,并注入共享网络客户端。
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init(client: APIClient) {
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self.client = client
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}
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/// 获取当前打卡点排队统计。
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func scenicQueueStats(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueStatsData {
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do {
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return try await client.send(
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APIRequest(
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method: .get,
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path: "/api/app/scenic-queue/queue-stats",
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queryItems: [
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URLQueryItem(name: "scenic_id", value: String(scenicId)),
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URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId))
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]
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)
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)
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} catch APIError.emptyData {
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return ScenicQueueStatsData()
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}
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}
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/// 获取当前打卡点排队列表。
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func scenicQueueHome(
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scenicId: Int,
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scenicSpotId: Int,
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type: Int,
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page: Int = 1,
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pageSize: Int = 20
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) async throws -> ScenicQueueHomeData {
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do {
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return try await client.send(
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APIRequest(
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method: .get,
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path: "/api/app/scenic-queue/home",
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queryItems: [
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URLQueryItem(name: "scenic_id", value: String(scenicId)),
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URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId)),
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URLQueryItem(name: "type", value: String(type)),
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URLQueryItem(name: "page", value: String(max(page, 1))),
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URLQueryItem(name: "page_size", value: String(max(pageSize, 1)))
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]
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)
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)
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} catch APIError.emptyData {
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return ScenicQueueHomeData()
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}
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}
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/// 获取 WebSocket 订阅 token。
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func socketToken() async throws -> SocketTokenResponse {
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try await client.send(APIRequest(method: .get, path: "/api/app/socket-token"))
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}
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/// 叫号。
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func scenicQueueCall(id: Int64) async throws -> ScenicQueueCallData {
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do {
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return try await client.send(
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APIRequest(method: .post, path: "/api/app/scenic-queue/call", body: ScenicQueueActionRequest(id: id))
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)
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} catch APIError.emptyData {
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return ScenicQueueCallData(id: id)
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}
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}
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/// 标记过号。
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func scenicQueuePass(id: Int64) async throws -> ScenicQueuePassData {
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do {
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return try await client.send(
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APIRequest(method: .post, path: "/api/app/scenic-queue/pass", body: ScenicQueueActionRequest(id: id))
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)
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} catch APIError.emptyData {
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return ScenicQueuePassData(id: id)
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}
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}
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/// 标记完成。
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func scenicQueueFinish(id: Int64) async throws -> ScenicQueueFinishData {
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do {
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return try await client.send(
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APIRequest(method: .post, path: "/api/app/scenic-queue/finish", body: ScenicQueueActionRequest(id: id))
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)
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} catch APIError.emptyData {
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return ScenicQueueFinishData(id: id)
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}
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}
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/// 将过号记录重新插回当前排队队列。
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func scenicQueueRequeueInsertBefore(recordId: Int64, operatorId: Int) async throws {
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let _: EmptyPayload = try await client.send(
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APIRequest(
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method: .post,
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path: "/api/app/scenic-queue/requeue-insert-before",
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body: ScenicQueueRequeueInsertBeforeRequest(recordId: recordId, operatorId: operatorId)
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)
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)
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}
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/// 标记用户身份/限制排队。
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func scenicQueueUserMark(_ request: ScenicQueueUserMarkRequest) async throws {
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let _: EmptyPayload = try await client.send(
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APIRequest(method: .post, path: "/api/app/scenic-queue/user-mark", body: request)
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)
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}
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/// 获取排队设置。
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func scenicQueueSetting(scenicId: Int, scenicSpotId: Int?) async throws -> ScenicQueueSettingData {
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var query = [URLQueryItem(name: "scenic_id", value: String(scenicId))]
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if let scenicSpotId {
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query.append(URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId)))
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}
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do {
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return try await client.send(
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APIRequest(method: .get, path: "/api/app/scenic-queue/setting", queryItems: query)
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)
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} catch APIError.emptyData {
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return ScenicQueueSettingData()
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}
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}
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/// 保存排队设置。
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func scenicQueueSaveSetting(_ request: ScenicQueueSaveSettingRequest) async throws {
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let _: EmptyPayload = try await client.send(
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APIRequest(method: .post, path: "/api/app/scenic-queue/save-setting", body: request)
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)
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}
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/// 获取取号二维码。
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func scenicQueueShootQueueQRCode(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueShootQueueQRCodeData {
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try await client.send(
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APIRequest(
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method: .get,
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path: "/api/app/scenic-queue/shoot-queue-qrcode",
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queryItems: [
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URLQueryItem(name: "scenic_id", value: String(scenicId)),
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URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId))
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]
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)
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)
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}
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/// 获取排队设置变更日志。
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func scenicQueueSettingChangeLog(
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scenicId: Int,
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scenicSpotId: Int?,
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page: Int = 1,
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pageSize: Int = 20
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) async throws -> ScenicQueueSettingChangeLogData {
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var query = [
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URLQueryItem(name: "scenic_id", value: String(scenicId)),
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URLQueryItem(name: "page", value: String(max(page, 1))),
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URLQueryItem(name: "page_size", value: String(max(pageSize, 1)))
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]
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if let scenicSpotId {
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query.append(URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId)))
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}
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do {
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return try await client.send(
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APIRequest(method: .get, path: "/api/app/scenic-queue/setting-change-log", queryItems: query)
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)
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} catch APIError.emptyData {
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return ScenicQueueSettingChangeLogData()
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}
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}
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}
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extension ScenicQueueAPI: ScenicQueueServing {}
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