Initial commit: suixinkan_ios UIKit rewrite project.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@ -0,0 +1,491 @@
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//
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// ScenicQueueModels.swift
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// suixinkan
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//
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// Created by Codex on 2026/6/25.
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//
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import Foundation
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/// 排队统计响应。
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struct ScenicQueueStatsData: Decodable, Equatable {
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let queueCount: Int
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let avgWaitMin: Double
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let time: String
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enum CodingKeys: String, CodingKey {
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case queueCount = "queue_count"
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case avgWaitMin = "avg_wait_min"
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case time
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}
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/// 创建排队统计,主要用于空响应兜底。
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init(queueCount: Int = 0, avgWaitMin: Double = 0, time: String = "") {
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self.queueCount = queueCount
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self.avgWaitMin = avgWaitMin
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self.time = time
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}
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/// 宽松解码统计字段。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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queueCount = try container.decodeLossyInt(forKey: .queueCount) ?? 0
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avgWaitMin = try container.decodeLossyDouble(forKey: .avgWaitMin) ?? 0
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time = try container.decodeLossyString(forKey: .time)
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}
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}
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/// 排队首页响应,兼容 list 为数组或分页对象两种形态。
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struct ScenicQueueHomeData: Decodable, Equatable {
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let stats: ScenicQueueHomeStats?
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let list: ScenicQueueHomeListBlock?
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let time: String?
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enum CodingKeys: String, CodingKey {
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case stats
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case list
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case time
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}
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/// 创建排队首页数据,主要用于空响应兜底。
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init(stats: ScenicQueueHomeStats? = nil, list: ScenicQueueHomeListBlock? = nil, time: String? = nil) {
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self.stats = stats
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self.list = list
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self.time = time
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}
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/// 宽松解码排队首页数据。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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stats = try container.decodeIfPresent(ScenicQueueHomeStats.self, forKey: .stats)
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if let block = try? container.decodeIfPresent(ScenicQueueHomeListBlock.self, forKey: .list) {
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list = block
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} else if let tickets = try? container.decodeIfPresent([ScenicQueueTicket].self, forKey: .list) {
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list = ScenicQueueHomeListBlock(list: tickets)
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} else {
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list = nil
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}
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time = try container.decodeIfPresent(String.self, forKey: .time)
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}
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}
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/// 排队首页统计块。
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struct ScenicQueueHomeStats: Decodable, Equatable {
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let type: Int
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enum CodingKeys: String, CodingKey {
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case type
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}
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/// 创建统计块。
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init(type: Int = 0) {
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self.type = type
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}
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/// 宽松解码统计块。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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type = try container.decodeLossyInt(forKey: .type) ?? 0
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}
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}
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/// 排队列表分页块。
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struct ScenicQueueHomeListBlock: Decodable, Equatable {
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let list: [ScenicQueueTicket]
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let total: Int
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let page: Int
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let pageSize: Int
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enum CodingKeys: String, CodingKey {
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case list
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case total
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case page
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case pageSize = "page_size"
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}
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/// 创建分页块。
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init(list: [ScenicQueueTicket] = [], total: Int? = nil, page: Int = 1, pageSize: Int = 20) {
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self.list = list
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self.total = total ?? list.count
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self.page = page
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self.pageSize = pageSize
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}
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/// 宽松解码分页块。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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list = try container.decodeIfPresent([ScenicQueueTicket].self, forKey: .list) ?? []
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total = try container.decodeLossyInt(forKey: .total) ?? list.count
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page = try container.decodeLossyInt(forKey: .page) ?? 1
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pageSize = try container.decodeLossyInt(forKey: .pageSize) ?? max(list.count, 20)
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}
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}
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/// 单个排队取号记录。
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struct ScenicQueueTicket: Decodable, Equatable, Identifiable {
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let id: Int64
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let queueCode: String
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let mobile: String
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let status: Int
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let statusText: String
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let waitMin: Int
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let aheadCount: Int
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let isCalled: Int
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let createdAt: String
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let calledAt: String
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let expiredAt: String
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let finishedAt: String
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let queueBanLabel: String
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let identityTag: String
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let queueTime: String
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let queueCountToday: Int
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let uid: Int64
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let markAsPhotog: Int
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let markAsFreelancePhotog: Int
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let isMissRequeue: Int
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let missRequeueText: String
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var phoneMasked: String {
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let digits = mobile.filter(\.isNumber)
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if mobile.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty { return "--" }
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guard digits.count >= 7 else { return mobile }
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return "\(digits.prefix(3))****\(digits.suffix(4))"
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}
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var dialPhoneDigits: String {
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let digits = mobile.filter(\.isNumber)
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return digits.isEmpty ? mobile.filter { !$0.isWhitespace } : digits
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}
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var queueTimeDisplay: String {
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Self.formatQueueTime(queueTime.nonEmptyOrDefault(createdAt))
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}
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var skippedTimeDisplay: String {
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Self.formatQueueTime(expiredAt.nonEmptyOrDefault(calledAt.nonEmptyOrDefault(createdAt)))
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}
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var shouldShowIdentityTag: Bool {
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let text = identityTag.trimmingCharacters(in: .whitespacesAndNewlines)
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return !text.isEmpty && text != "普通用户"
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}
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var isMissRequeueRecord: Bool {
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isMissRequeue == 1
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}
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enum CodingKeys: String, CodingKey {
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case id
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case queueCode = "queue_code"
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case mobile
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case status
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case statusText = "status_text"
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case waitMin = "wait_min"
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case aheadCount = "ahead_count"
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case isCalled = "is_called"
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case createdAt = "created_at"
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case calledAt = "called_at"
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case expiredAt = "expired_at"
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case finishedAt = "finished_at"
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case queueBanLabel = "queue_ban_label"
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case identityTag = "identity_tag"
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case queueTime = "queue_time"
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case queueCountToday = "queue_count_today"
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case uid
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case markAsPhotog = "mark_as_photog"
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case markAsFreelancePhotog = "mark_as_freelance_photog"
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case isMissRequeue = "is_miss_requeue"
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case missRequeueText = "is_miss_requeue_text"
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}
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enum AlternateCodingKeys: String, CodingKey {
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case queueNo = "queue_no"
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case queueNumber = "queue_number"
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case code
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case phone
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case statusName = "status_name"
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}
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/// 创建取号记录,主要用于本地状态替换和测试。
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init(
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id: Int64,
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queueCode: String,
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mobile: String,
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status: Int,
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statusText: String,
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waitMin: Int,
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aheadCount: Int,
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isCalled: Int,
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createdAt: String,
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calledAt: String,
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expiredAt: String,
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finishedAt: String,
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queueBanLabel: String = "",
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identityTag: String = "",
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queueTime: String = "",
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queueCountToday: Int = 0,
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uid: Int64 = 0,
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markAsPhotog: Int = 0,
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markAsFreelancePhotog: Int = 0,
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isMissRequeue: Int = 0,
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missRequeueText: String = ""
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) {
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self.id = id
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self.queueCode = queueCode
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self.mobile = mobile
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self.status = status
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self.statusText = statusText
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self.waitMin = waitMin
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self.aheadCount = aheadCount
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self.isCalled = isCalled
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self.createdAt = createdAt
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self.calledAt = calledAt
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self.expiredAt = expiredAt
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self.finishedAt = finishedAt
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self.queueBanLabel = queueBanLabel
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self.identityTag = identityTag
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self.queueTime = queueTime
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self.queueCountToday = queueCountToday
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self.uid = uid
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self.markAsPhotog = markAsPhotog
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self.markAsFreelancePhotog = markAsFreelancePhotog
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self.isMissRequeue = isMissRequeue
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self.missRequeueText = missRequeueText
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}
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/// 宽松解码取号记录,兼容 Android 历史字段别名。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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let alternate = try decoder.container(keyedBy: AlternateCodingKeys.self)
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id = Int64(try container.decodeLossyInt(forKey: .id) ?? 0)
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queueCode = try container.decodeLossyString(forKey: .queueCode)
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.nonEmptyOrDefault(
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try alternate.decodeLossyString(forKey: .queueNo)
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.nonEmptyOrDefault(
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try alternate.decodeLossyString(forKey: .queueNumber)
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.nonEmptyOrDefault(try alternate.decodeLossyString(forKey: .code))
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)
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)
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mobile = try container.decodeLossyString(forKey: .mobile)
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.nonEmptyOrDefault(try alternate.decodeLossyString(forKey: .phone))
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status = try container.decodeLossyInt(forKey: .status) ?? 0
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statusText = try container.decodeLossyString(forKey: .statusText)
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.nonEmptyOrDefault(try alternate.decodeLossyString(forKey: .statusName))
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waitMin = try container.decodeLossyInt(forKey: .waitMin) ?? 0
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aheadCount = try container.decodeLossyInt(forKey: .aheadCount) ?? 0
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isCalled = try container.decodeLossyInt(forKey: .isCalled) ?? 0
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createdAt = try container.decodeLossyString(forKey: .createdAt)
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calledAt = try container.decodeLossyString(forKey: .calledAt)
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expiredAt = try container.decodeLossyString(forKey: .expiredAt)
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finishedAt = try container.decodeLossyString(forKey: .finishedAt)
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queueBanLabel = try container.decodeLossyString(forKey: .queueBanLabel).trimmingCharacters(in: .whitespacesAndNewlines)
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identityTag = try container.decodeLossyString(forKey: .identityTag).trimmingCharacters(in: .whitespacesAndNewlines)
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queueTime = try container.decodeLossyString(forKey: .queueTime)
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queueCountToday = max(try container.decodeLossyInt(forKey: .queueCountToday) ?? 0, 0)
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uid = Int64(try container.decodeLossyInt(forKey: .uid) ?? 0)
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markAsPhotog = try container.decodeLossyInt(forKey: .markAsPhotog) ?? 0
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markAsFreelancePhotog = try container.decodeLossyInt(forKey: .markAsFreelancePhotog) ?? 0
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isMissRequeue = try container.decodeLossyInt(forKey: .isMissRequeue) ?? 0
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missRequeueText = try container.decodeLossyString(forKey: .missRequeueText).trimmingCharacters(in: .whitespacesAndNewlines)
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}
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private static func formatQueueTime(_ raw: String) -> String {
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let text = raw.trimmingCharacters(in: .whitespacesAndNewlines)
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guard !text.isEmpty else { return "--" }
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if text.range(of: #"^\d{2}-\d{2}\s+\d{2}:\d{2}$"#, options: .regularExpression) != nil {
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return text
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}
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let formatter = DateFormatter()
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formatter.locale = Locale(identifier: "en_US_POSIX")
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for format in ["yyyy-MM-dd HH:mm:ss", "yyyy-MM-dd HH:mm"] {
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formatter.dateFormat = format
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if let date = formatter.date(from: text) {
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formatter.dateFormat = "MM-dd HH:mm"
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return formatter.string(from: date)
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}
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}
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return text
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}
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}
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/// 排队动作请求体。
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struct ScenicQueueActionRequest: Encodable {
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let id: Int64
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}
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/// socket token 响应。
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struct SocketTokenResponse: Decodable, Equatable {
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let socketToken: String
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enum CodingKeys: String, CodingKey {
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case socketToken = "socket_token"
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}
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/// 创建 socket token 响应。
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init(socketToken: String = "") {
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self.socketToken = socketToken
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}
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/// 宽松解码 socket token。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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socketToken = try container.decodeLossyString(forKey: .socketToken)
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}
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}
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/// 排队动作响应。
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struct ScenicQueueActionData: Decodable, Equatable {
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let id: Int64
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let status: Int
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let statusText: String
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let calledAt: String?
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enum CodingKeys: String, CodingKey {
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case id
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case status
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case statusText = "status_text"
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case calledAt = "called_at"
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}
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/// 创建动作响应。
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init(id: Int64 = 0, status: Int = 0, statusText: String = "", calledAt: String? = nil) {
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self.id = id
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self.status = status
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self.statusText = statusText
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self.calledAt = calledAt
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}
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/// 宽松解码动作响应。
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init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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id = Int64(try container.decodeLossyInt(forKey: .id) ?? 0)
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status = try container.decodeLossyInt(forKey: .status) ?? 0
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statusText = try container.decodeLossyString(forKey: .statusText)
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calledAt = try container.decodeIfPresent(String.self, forKey: .calledAt)
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}
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}
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typealias ScenicQueueCallData = ScenicQueueActionData
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typealias ScenicQueuePassData = ScenicQueueActionData
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typealias ScenicQueueFinishData = ScenicQueueActionData
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typealias QueueItem = ScenicQueueTicket
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/// 重新排队请求体。
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struct ScenicQueueRequeueInsertBeforeRequest: Encodable {
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let recordId: Int64
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let operatorId: Int
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enum CodingKeys: String, CodingKey {
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case recordId = "record_id"
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case operatorId = "operator_id"
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}
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}
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/// 用户标记请求体。
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struct ScenicQueueUserMarkRequest: Encodable, Equatable {
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let uid: Int64
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let scenicId: Int64
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let markAsFreelancePhotog: Int
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let queueBanDays: Int?
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let operatorId: Int?
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enum CodingKeys: String, CodingKey {
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case uid
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case scenicId = "scenic_id"
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case markAsFreelancePhotog = "mark_as_freelance_photog"
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case queueBanDays = "queue_ban_days"
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case operatorId = "operator_id"
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}
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}
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/// 排队列表类型。
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enum QueueListType: Int, CaseIterable, Identifiable {
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case queueing = 1
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case passed = 2
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var id: Int { rawValue }
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/// 分段标题。
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var title: String {
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switch self {
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case .queueing:
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return "当前排队"
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case .passed:
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return "过号列表"
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}
|
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}
|
||||
|
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/// 空态文案。
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var emptyText: String {
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switch self {
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case .queueing:
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return "暂无排队"
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case .passed:
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return "暂无过号"
|
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}
|
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}
|
||||
}
|
||||
|
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/// 远端叫号提示。
|
||||
struct ScenicQueueRemoteCallAnnouncement: Identifiable, Equatable {
|
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let id: Int64
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let queueCode: String
|
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}
|
||||
|
||||
private extension KeyedDecodingContainer {
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func decodeLossyString(forKey key: Key) throws -> String {
|
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if let value = try? decodeIfPresent(String.self, forKey: key) {
|
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return value
|
||||
}
|
||||
if let value = try? decodeIfPresent(Int.self, forKey: key) {
|
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return String(value)
|
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}
|
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if let value = try? decodeIfPresent(Double.self, forKey: key) {
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return String(value)
|
||||
}
|
||||
if let value = try? decodeIfPresent(Bool.self, forKey: key) {
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||||
return value ? "1" : "0"
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func decodeLossyInt(forKey key: Key) throws -> Int? {
|
||||
if let value = try? decodeIfPresent(Int.self, forKey: key) {
|
||||
return value
|
||||
}
|
||||
if let value = try? decodeIfPresent(Double.self, forKey: key) {
|
||||
return Int(value)
|
||||
}
|
||||
if let value = try? decodeIfPresent(String.self, forKey: key),
|
||||
case let text = value.trimmingCharacters(in: .whitespacesAndNewlines),
|
||||
!text.isEmpty {
|
||||
return Int(text) ?? Int(Double(text) ?? 0)
|
||||
}
|
||||
if let value = try? decodeIfPresent(Bool.self, forKey: key) {
|
||||
return value ? 1 : 0
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func decodeLossyDouble(forKey key: Key) throws -> Double? {
|
||||
if let value = try? decodeIfPresent(Double.self, forKey: key) {
|
||||
return value
|
||||
}
|
||||
if let value = try? decodeIfPresent(Int.self, forKey: key) {
|
||||
return Double(value)
|
||||
}
|
||||
if let value = try? decodeIfPresent(String.self, forKey: key),
|
||||
case let text = value.trimmingCharacters(in: .whitespacesAndNewlines),
|
||||
!text.isEmpty {
|
||||
return Double(text)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
private extension String {
|
||||
func nonEmptyOrDefault(_ fallback: String) -> String {
|
||||
let text = trimmingCharacters(in: .whitespacesAndNewlines)
|
||||
return text.isEmpty ? fallback : text
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,368 @@
|
||||
//
|
||||
// ScenicQueueSettingsModels.swift
|
||||
// suixinkan
|
||||
//
|
||||
// Created by Codex on 2026/6/25.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
|
||||
/// 排队设置响应。
|
||||
struct ScenicQueueSettingData: Decodable, Equatable {
|
||||
let exists: Bool
|
||||
let setting: ScenicQueueSettingItem?
|
||||
let time: String?
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case exists
|
||||
case setting
|
||||
case time
|
||||
}
|
||||
|
||||
/// 创建排队设置响应。
|
||||
init(exists: Bool = false, setting: ScenicQueueSettingItem? = nil, time: String? = nil) {
|
||||
self.exists = exists
|
||||
self.setting = setting
|
||||
self.time = time
|
||||
}
|
||||
|
||||
/// 宽松解码排队设置响应。
|
||||
init(from decoder: Decoder) throws {
|
||||
let container = try decoder.container(keyedBy: CodingKeys.self)
|
||||
exists = try container.decodeLossyBool(forKey: .exists) ?? false
|
||||
setting = try container.decodeIfPresent(ScenicQueueSettingItem.self, forKey: .setting)
|
||||
time = try container.decodeLossyString(forKey: .time)
|
||||
}
|
||||
}
|
||||
|
||||
/// 排队设置实体。
|
||||
struct ScenicQueueSettingItem: Decodable, Equatable {
|
||||
let id: Int64?
|
||||
let scenicId: Int?
|
||||
let scenicSpotId: Int?
|
||||
let scenicSpotName: String
|
||||
let photoEstimateMin: Int
|
||||
let photoEstimateSec: Int
|
||||
let firstNoticeThresholdPos: Int
|
||||
let firstNoticeSmsEnabled: Int
|
||||
let firstNoticeCallEnabled: Int
|
||||
let secondNoticeThresholdPos: Int
|
||||
let secondNoticeSmsEnabled: Int
|
||||
let secondNoticeCallEnabled: Int
|
||||
let countdownBroadcastIntervalSec: Int
|
||||
let countdownReadableThresholdSec: Int
|
||||
let queueDistanceMeter: Int
|
||||
let queueTakeLimit: Int
|
||||
let missCallRequeueOffset: Int
|
||||
let showStartShootButton: Int?
|
||||
let autoCallNextCount: Int?
|
||||
let businessStartTime: String
|
||||
let businessEndTime: String
|
||||
let status: Int
|
||||
let remark: String
|
||||
let voiceBroadcasts: [ScenicQueueVoiceBroadcastItem]
|
||||
let createdAt: String
|
||||
let updatedAt: String
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case id
|
||||
case scenicId = "scenic_id"
|
||||
case scenicSpotId = "scenic_spot_id"
|
||||
case scenicSpotName = "scenic_spot_name"
|
||||
case photoEstimateMin = "photo_estimate_min"
|
||||
case photoEstimateSec = "photo_estimate_sec"
|
||||
case firstNoticeThresholdPos = "first_notice_threshold_pos"
|
||||
case firstNoticeSmsEnabled = "first_notice_sms_enabled"
|
||||
case firstNoticeCallEnabled = "first_notice_call_enabled"
|
||||
case secondNoticeThresholdPos = "second_notice_threshold_pos"
|
||||
case secondNoticeSmsEnabled = "second_notice_sms_enabled"
|
||||
case secondNoticeCallEnabled = "second_notice_call_enabled"
|
||||
case countdownBroadcastIntervalSec = "countdown_broadcast_interval_sec"
|
||||
case countdownReadableThresholdSec = "countdown_readable_threshold_sec"
|
||||
case queueDistanceMeter = "queue_distance_meter"
|
||||
case queueTakeLimit = "queue_take_limit"
|
||||
case missCallRequeueOffset = "miss_call_requeue_offset"
|
||||
case showStartShootButton = "show_start_shoot_button"
|
||||
case autoCallNextCount = "auto_call_next_count"
|
||||
case businessStartTime = "business_start_time"
|
||||
case businessEndTime = "business_end_time"
|
||||
case status
|
||||
case remark
|
||||
case voiceBroadcasts = "voice_broadcasts"
|
||||
case createdAt = "created_at"
|
||||
case updatedAt = "updated_at"
|
||||
}
|
||||
|
||||
/// 宽松解码排队设置实体。
|
||||
init(from decoder: Decoder) throws {
|
||||
let container = try decoder.container(keyedBy: CodingKeys.self)
|
||||
id = (try container.decodeLossyInt(forKey: .id)).map(Int64.init)
|
||||
scenicId = try container.decodeLossyInt(forKey: .scenicId)
|
||||
scenicSpotId = try container.decodeLossyInt(forKey: .scenicSpotId)
|
||||
scenicSpotName = try container.decodeLossyString(forKey: .scenicSpotName)
|
||||
photoEstimateMin = try container.decodeLossyInt(forKey: .photoEstimateMin) ?? 0
|
||||
photoEstimateSec = try container.decodeLossyInt(forKey: .photoEstimateSec) ?? 0
|
||||
firstNoticeThresholdPos = try container.decodeLossyInt(forKey: .firstNoticeThresholdPos) ?? 0
|
||||
firstNoticeSmsEnabled = try container.decodeLossyInt(forKey: .firstNoticeSmsEnabled) ?? 0
|
||||
firstNoticeCallEnabled = try container.decodeLossyInt(forKey: .firstNoticeCallEnabled) ?? 0
|
||||
secondNoticeThresholdPos = try container.decodeLossyInt(forKey: .secondNoticeThresholdPos) ?? 0
|
||||
secondNoticeSmsEnabled = try container.decodeLossyInt(forKey: .secondNoticeSmsEnabled) ?? 0
|
||||
secondNoticeCallEnabled = try container.decodeLossyInt(forKey: .secondNoticeCallEnabled) ?? 0
|
||||
countdownBroadcastIntervalSec = try container.decodeLossyInt(forKey: .countdownBroadcastIntervalSec) ?? 50
|
||||
countdownReadableThresholdSec = try container.decodeLossyInt(forKey: .countdownReadableThresholdSec) ?? 15
|
||||
queueDistanceMeter = try container.decodeLossyInt(forKey: .queueDistanceMeter) ?? 0
|
||||
queueTakeLimit = try container.decodeLossyInt(forKey: .queueTakeLimit) ?? 0
|
||||
missCallRequeueOffset = try container.decodeLossyInt(forKey: .missCallRequeueOffset) ?? 1
|
||||
showStartShootButton = try container.decodeLossyInt(forKey: .showStartShootButton)
|
||||
autoCallNextCount = try container.decodeLossyInt(forKey: .autoCallNextCount)
|
||||
businessStartTime = try container.decodeLossyString(forKey: .businessStartTime)
|
||||
businessEndTime = try container.decodeLossyString(forKey: .businessEndTime)
|
||||
status = try container.decodeLossyInt(forKey: .status) ?? 1
|
||||
remark = try container.decodeLossyString(forKey: .remark)
|
||||
voiceBroadcasts = (try? container.decodeIfPresent([ScenicQueueVoiceBroadcastItem].self, forKey: .voiceBroadcasts)) ?? []
|
||||
createdAt = try container.decodeLossyString(forKey: .createdAt)
|
||||
updatedAt = try container.decodeLossyString(forKey: .updatedAt)
|
||||
}
|
||||
}
|
||||
|
||||
/// 排队语音播报预设。
|
||||
struct ScenicQueueVoiceBroadcastItem: Codable, Identifiable, Equatable {
|
||||
var id: String { "\(sortOrder)-\(content)" }
|
||||
let content: String
|
||||
let sortOrder: Int
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case content
|
||||
case sortOrder = "sort_order"
|
||||
}
|
||||
|
||||
/// 创建语音播报预设。
|
||||
init(content: String, sortOrder: Int) {
|
||||
self.content = content
|
||||
self.sortOrder = sortOrder
|
||||
}
|
||||
|
||||
/// 宽松解码语音播报预设。
|
||||
init(from decoder: Decoder) throws {
|
||||
let container = try decoder.container(keyedBy: CodingKeys.self)
|
||||
content = try container.decodeLossyString(forKey: .content).trimmingCharacters(in: .whitespacesAndNewlines)
|
||||
sortOrder = try container.decodeLossyInt(forKey: .sortOrder) ?? 0
|
||||
}
|
||||
}
|
||||
|
||||
/// 保存排队设置请求体。
|
||||
struct ScenicQueueSaveSettingRequest: Encodable, Equatable {
|
||||
let scenicId: Int
|
||||
let scenicSpotId: Int
|
||||
let photoEstimateMin: Int
|
||||
let photoEstimateSec: Int
|
||||
let firstNoticeThresholdPos: Int
|
||||
let firstNoticeSmsEnabled: Int
|
||||
let firstNoticeCallEnabled: Int
|
||||
let secondNoticeThresholdPos: Int
|
||||
let secondNoticeSmsEnabled: Int
|
||||
let secondNoticeCallEnabled: Int
|
||||
let countdownBroadcastIntervalSec: Int
|
||||
let countdownReadableThresholdSec: Int
|
||||
let queueDistanceMeter: Int?
|
||||
let queueTakeLimit: Int?
|
||||
let missCallRequeueOffset: Int?
|
||||
let showStartShootButton: Int?
|
||||
let autoCallNextCount: Int?
|
||||
let businessStartTime: String
|
||||
let businessEndTime: String
|
||||
let voiceBroadcasts: [ScenicQueueVoiceBroadcastItem]
|
||||
let status: Int
|
||||
let remark: String?
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case scenicId = "scenic_id"
|
||||
case scenicSpotId = "scenic_spot_id"
|
||||
case photoEstimateMin = "photo_estimate_min"
|
||||
case photoEstimateSec = "photo_estimate_sec"
|
||||
case firstNoticeThresholdPos = "first_notice_threshold_pos"
|
||||
case firstNoticeSmsEnabled = "first_notice_sms_enabled"
|
||||
case firstNoticeCallEnabled = "first_notice_call_enabled"
|
||||
case secondNoticeThresholdPos = "second_notice_threshold_pos"
|
||||
case secondNoticeSmsEnabled = "second_notice_sms_enabled"
|
||||
case secondNoticeCallEnabled = "second_notice_call_enabled"
|
||||
case countdownBroadcastIntervalSec = "countdown_broadcast_interval_sec"
|
||||
case countdownReadableThresholdSec = "countdown_readable_threshold_sec"
|
||||
case queueDistanceMeter = "queue_distance_meter"
|
||||
case queueTakeLimit = "queue_take_limit"
|
||||
case missCallRequeueOffset = "miss_call_requeue_offset"
|
||||
case showStartShootButton = "show_start_shoot_button"
|
||||
case autoCallNextCount = "auto_call_next_count"
|
||||
case businessStartTime = "business_start_time"
|
||||
case businessEndTime = "business_end_time"
|
||||
case voiceBroadcasts = "voice_broadcasts"
|
||||
case status
|
||||
case remark
|
||||
}
|
||||
}
|
||||
|
||||
/// 排队设置变更日志响应。
|
||||
struct ScenicQueueSettingChangeLogData: Decodable, Equatable {
|
||||
let total: Int
|
||||
let page: Int
|
||||
let pageSize: Int
|
||||
let list: [ScenicQueueSettingChangeLogItem]
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case total
|
||||
case page
|
||||
case pageSize = "page_size"
|
||||
case list
|
||||
}
|
||||
|
||||
/// 创建变更日志响应。
|
||||
init(total: Int = 0, page: Int = 1, pageSize: Int = 20, list: [ScenicQueueSettingChangeLogItem] = []) {
|
||||
self.total = total
|
||||
self.page = page
|
||||
self.pageSize = pageSize
|
||||
self.list = list
|
||||
}
|
||||
|
||||
/// 宽松解码变更日志响应。
|
||||
init(from decoder: Decoder) throws {
|
||||
let container = try decoder.container(keyedBy: CodingKeys.self)
|
||||
total = try container.decodeLossyInt(forKey: .total) ?? 0
|
||||
page = try container.decodeLossyInt(forKey: .page) ?? 1
|
||||
pageSize = try container.decodeLossyInt(forKey: .pageSize) ?? 20
|
||||
list = (try? container.decodeIfPresent([ScenicQueueSettingChangeLogItem].self, forKey: .list)) ?? []
|
||||
}
|
||||
}
|
||||
|
||||
/// 排队设置变更日志项。
|
||||
struct ScenicQueueSettingChangeLogItem: Decodable, Equatable, Identifiable {
|
||||
let id: Int64
|
||||
let scenicSpotName: String
|
||||
let operatorName: String
|
||||
let operatorPhoneTail: String
|
||||
let summary: String
|
||||
let displayText: String
|
||||
let createdAt: String
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case id
|
||||
case scenicSpotName = "scenic_spot_name"
|
||||
case operatorName = "operator_name"
|
||||
case operatorPhoneTail = "operator_phone_tail"
|
||||
case summary
|
||||
case displayText = "display_text"
|
||||
case createdAt = "created_at"
|
||||
}
|
||||
|
||||
/// 宽松解码变更日志项。
|
||||
init(from decoder: Decoder) throws {
|
||||
let container = try decoder.container(keyedBy: CodingKeys.self)
|
||||
id = Int64(try container.decodeLossyInt(forKey: .id) ?? 0)
|
||||
scenicSpotName = try container.decodeLossyString(forKey: .scenicSpotName)
|
||||
operatorName = try container.decodeLossyString(forKey: .operatorName)
|
||||
operatorPhoneTail = try container.decodeLossyString(forKey: .operatorPhoneTail)
|
||||
summary = try container.decodeLossyString(forKey: .summary)
|
||||
displayText = try container.decodeLossyString(forKey: .displayText)
|
||||
createdAt = try container.decodeLossyString(forKey: .createdAt)
|
||||
}
|
||||
}
|
||||
|
||||
/// 排队取号二维码响应。
|
||||
struct ScenicQueueShootQueueQRCodeData: Decodable, Equatable {
|
||||
let qrcodeUrl: String
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case qrcodeUrl = "qrcode_url"
|
||||
}
|
||||
|
||||
/// 创建二维码响应。
|
||||
init(qrcodeUrl: String = "") {
|
||||
self.qrcodeUrl = qrcodeUrl
|
||||
}
|
||||
|
||||
/// 宽松解码二维码响应。
|
||||
init(from decoder: Decoder) throws {
|
||||
let container = try decoder.container(keyedBy: CodingKeys.self)
|
||||
qrcodeUrl = try container.decodeLossyString(forKey: .qrcodeUrl)
|
||||
}
|
||||
}
|
||||
|
||||
/// 本地排队设置快照,用于服务器无配置或离线时保留关键配置。
|
||||
struct ScenicQueueSettingsSnapshot: Codable, Equatable {
|
||||
var shootMinute: Int = 0
|
||||
var shootSecond: Int = 30
|
||||
var firstAheadCount: Int = 0
|
||||
var firstSms: Bool = false
|
||||
var firstPhone: Bool = false
|
||||
var secondAheadCount: Int = 0
|
||||
var secondSms: Bool = false
|
||||
var secondPhone: Bool = false
|
||||
var broadcastIntervalSec: Int = 50
|
||||
var countdownThresholdSec: Int = 15
|
||||
var queueDistanceMeter: Int = 0
|
||||
var queueTakeLimit: Int = 0
|
||||
var missCallRequeueOffset: Int = 1
|
||||
var showStartShootingButton: Bool = true
|
||||
var autoCallAheadCount: Int = 0
|
||||
var quickCallButtonEnabled: Bool = false
|
||||
var prepareCallButtonEnabled: Bool = false
|
||||
var businessOpen: Bool = true
|
||||
var businessStartTime: String = "10:00"
|
||||
var businessEndTime: String = "20:00"
|
||||
|
||||
enum CodingKeys: String, CodingKey {
|
||||
case shootMinute = "shoot_minute"
|
||||
case shootSecond = "shoot_second"
|
||||
case firstAheadCount = "first_ahead_count"
|
||||
case firstSms = "first_sms"
|
||||
case firstPhone = "first_phone"
|
||||
case secondAheadCount = "second_ahead_count"
|
||||
case secondSms = "second_sms"
|
||||
case secondPhone = "second_phone"
|
||||
case broadcastIntervalSec = "broadcast_interval_sec"
|
||||
case countdownThresholdSec = "countdown_threshold_sec"
|
||||
case queueDistanceMeter = "queue_distance_meter"
|
||||
case queueTakeLimit = "queue_take_limit"
|
||||
case missCallRequeueOffset = "miss_call_requeue_offset"
|
||||
case showStartShootingButton = "show_start_shooting_button"
|
||||
case autoCallAheadCount = "auto_call_ahead_count"
|
||||
case quickCallButtonEnabled = "quick_call_button_enabled"
|
||||
case prepareCallButtonEnabled = "prepare_call_button_enabled"
|
||||
case businessOpen = "business_open"
|
||||
case businessStartTime = "business_start_time"
|
||||
case businessEndTime = "business_end_time"
|
||||
}
|
||||
}
|
||||
|
||||
private extension KeyedDecodingContainer {
|
||||
func decodeLossyString(forKey key: Key) throws -> String {
|
||||
if let value = try? decodeIfPresent(String.self, forKey: key) { return value }
|
||||
if let value = try? decodeIfPresent(Int.self, forKey: key) { return String(value) }
|
||||
if let value = try? decodeIfPresent(Double.self, forKey: key) { return String(value) }
|
||||
if let value = try? decodeIfPresent(Bool.self, forKey: key) { return value ? "1" : "0" }
|
||||
return ""
|
||||
}
|
||||
|
||||
func decodeLossyInt(forKey key: Key) throws -> Int? {
|
||||
if let value = try? decodeIfPresent(Int.self, forKey: key) { return value }
|
||||
if let value = try? decodeIfPresent(Double.self, forKey: key) { return Int(value) }
|
||||
if let value = try? decodeIfPresent(String.self, forKey: key),
|
||||
case let text = value.trimmingCharacters(in: .whitespacesAndNewlines),
|
||||
!text.isEmpty {
|
||||
return Int(text) ?? Int(Double(text) ?? 0)
|
||||
}
|
||||
if let value = try? decodeIfPresent(Bool.self, forKey: key) { return value ? 1 : 0 }
|
||||
return nil
|
||||
}
|
||||
|
||||
func decodeLossyBool(forKey key: Key) throws -> Bool? {
|
||||
if let value = try? decodeIfPresent(Bool.self, forKey: key) { return value }
|
||||
if let value = try? decodeIfPresent(Int.self, forKey: key) { return value != 0 }
|
||||
if let value = try? decodeIfPresent(String.self, forKey: key),
|
||||
case let text = value.trimmingCharacters(in: .whitespacesAndNewlines).lowercased(),
|
||||
!text.isEmpty {
|
||||
if ["1", "true", "yes"].contains(text) { return true }
|
||||
if ["0", "false", "no"].contains(text) { return false }
|
||||
}
|
||||
return nil
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,172 @@
|
||||
//
|
||||
// ScenicQueueSettingsStore.swift
|
||||
// suixinkan
|
||||
//
|
||||
// Created by Codex on 2026/6/25.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
|
||||
/// 排队管理本地设置 key。
|
||||
enum ScenicQueueLocalSettings {
|
||||
static let selectedSpotIdKey = "scenic_queue_selected_spot_id"
|
||||
static let selectedSpotNameKey = "scenic_queue_selected_spot_name"
|
||||
static let customTtsTextKey = "scenic_queue_custom_tts_text"
|
||||
static let settingsSnapshotKey = "scenic_queue_settings_snapshot"
|
||||
static let photoEstimateSecondsKey = "scenic_queue_photo_estimate_seconds"
|
||||
static let broadcastIntervalSecondsKey = "scenic_queue_broadcast_interval_seconds"
|
||||
static let countdownThresholdSecondsKey = "scenic_queue_countdown_threshold_seconds"
|
||||
static let showStartShootingButtonKey = "scenic_queue_show_start_shooting_button"
|
||||
static let autoCallAheadCountKey = "scenic_queue_auto_call_ahead_count"
|
||||
static let quickCallButtonEnabledKey = "scenic_queue_quick_call_button_enabled"
|
||||
static let prepareCallButtonEnabledKey = "scenic_queue_prepare_call_button_enabled"
|
||||
static let presetVoicesKey = "scenic_queue_preset_voices"
|
||||
static let ttsEnabledKey = "scenic_queue_tts_enabled"
|
||||
static let backgroundPollEnabledKey = "scenic_queue_background_poll_enabled"
|
||||
}
|
||||
|
||||
/// 排队管理本地设置存储,按用户、景区、打卡点隔离并兼容旧 key。
|
||||
enum ScenicQueueSettingsStore {
|
||||
/// 生成景区作用域 key。
|
||||
static func scopedKey(base: String, userId: String?, scenicId: Int?) -> String {
|
||||
guard let scenicId else { return base }
|
||||
let user = normalizedUserId(userId)
|
||||
return "\(base)_user_\(user)_scenic_\(scenicId)"
|
||||
}
|
||||
|
||||
/// 生成打卡点作用域 key。
|
||||
static func scopedSpotKey(base: String, userId: String?, scenicId: Int?, spotId: Int?) -> String {
|
||||
guard let scenicId, let spotId else { return scopedKey(base: base, userId: userId, scenicId: scenicId) }
|
||||
let user = normalizedUserId(userId)
|
||||
return "\(base)_user_\(user)_scenic_\(scenicId)_spot_\(spotId)"
|
||||
}
|
||||
|
||||
/// 读取已选打卡点 ID。
|
||||
static func selectedSpotId(userId: String?, scenicId: Int?) -> Int? {
|
||||
guard let scenicId else { return legacyPositiveInt(forKey: ScenicQueueLocalSettings.selectedSpotIdKey) }
|
||||
let key = scopedKey(base: ScenicQueueLocalSettings.selectedSpotIdKey, userId: userId, scenicId: scenicId)
|
||||
if let value = positiveInt(forKey: key) { return value }
|
||||
if let legacy = legacyPositiveInt(forKey: ScenicQueueLocalSettings.selectedSpotIdKey) {
|
||||
UserDefaults.standard.set(legacy, forKey: key)
|
||||
return legacy
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
/// 读取已选打卡点名称。
|
||||
static func selectedSpotName(userId: String?, scenicId: Int?) -> String {
|
||||
guard let scenicId else {
|
||||
return UserDefaults.standard.string(forKey: ScenicQueueLocalSettings.selectedSpotNameKey) ?? ""
|
||||
}
|
||||
let key = scopedKey(base: ScenicQueueLocalSettings.selectedSpotNameKey, userId: userId, scenicId: scenicId)
|
||||
if let value = UserDefaults.standard.string(forKey: key), !value.isEmpty { return value }
|
||||
let legacy = UserDefaults.standard.string(forKey: ScenicQueueLocalSettings.selectedSpotNameKey) ?? ""
|
||||
if !legacy.isEmpty {
|
||||
UserDefaults.standard.set(legacy, forKey: key)
|
||||
}
|
||||
return legacy
|
||||
}
|
||||
|
||||
/// 保存已选打卡点。
|
||||
static func saveSelectedSpot(id: Int, name: String, userId: String?, scenicId: Int) {
|
||||
let defaults = UserDefaults.standard
|
||||
defaults.set(id, forKey: ScenicQueueLocalSettings.selectedSpotIdKey)
|
||||
defaults.set(name, forKey: ScenicQueueLocalSettings.selectedSpotNameKey)
|
||||
defaults.set(id, forKey: scopedKey(base: ScenicQueueLocalSettings.selectedSpotIdKey, userId: userId, scenicId: scenicId))
|
||||
defaults.set(name, forKey: scopedKey(base: ScenicQueueLocalSettings.selectedSpotNameKey, userId: userId, scenicId: scenicId))
|
||||
}
|
||||
|
||||
/// 读取自定义语音文本。
|
||||
static func customTtsText(userId: String?, scenicId: Int?, spotId: Int?) -> String {
|
||||
guard let scenicId, let spotId else {
|
||||
return UserDefaults.standard.string(forKey: ScenicQueueLocalSettings.customTtsTextKey) ?? ""
|
||||
}
|
||||
let key = scopedSpotKey(base: ScenicQueueLocalSettings.customTtsTextKey, userId: userId, scenicId: scenicId, spotId: spotId)
|
||||
if let value = UserDefaults.standard.string(forKey: key) { return value }
|
||||
let legacy = UserDefaults.standard.string(forKey: ScenicQueueLocalSettings.customTtsTextKey) ?? ""
|
||||
if !legacy.isEmpty {
|
||||
UserDefaults.standard.set(legacy, forKey: key)
|
||||
}
|
||||
return legacy
|
||||
}
|
||||
|
||||
/// 保存自定义语音文本。
|
||||
static func saveCustomTtsText(_ text: String, userId: String?, scenicId: Int?, spotId: Int?) {
|
||||
let trimmed = text.trimmingCharacters(in: .whitespacesAndNewlines)
|
||||
UserDefaults.standard.set(trimmed, forKey: ScenicQueueLocalSettings.customTtsTextKey)
|
||||
if let scenicId, let spotId {
|
||||
UserDefaults.standard.set(
|
||||
trimmed,
|
||||
forKey: scopedSpotKey(base: ScenicQueueLocalSettings.customTtsTextKey, userId: userId, scenicId: scenicId, spotId: spotId)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// 读取设置快照。
|
||||
static func settingsSnapshot(userId: String?, scenicId: Int, spotId: Int) -> ScenicQueueSettingsSnapshot? {
|
||||
let keys = [
|
||||
scopedSpotKey(base: ScenicQueueLocalSettings.settingsSnapshotKey, userId: userId, scenicId: scenicId, spotId: spotId),
|
||||
"scenic_\(scenicId)_spot_\(spotId)_\(ScenicQueueLocalSettings.settingsSnapshotKey)",
|
||||
"scenic_\(scenicId)_\(ScenicQueueLocalSettings.settingsSnapshotKey)"
|
||||
]
|
||||
for key in keys {
|
||||
guard let data = UserDefaults.standard.data(forKey: key),
|
||||
let snapshot = try? JSONDecoder().decode(ScenicQueueSettingsSnapshot.self, from: data)
|
||||
else { continue }
|
||||
return snapshot
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
/// 保存设置快照。
|
||||
static func saveSettingsSnapshot(_ snapshot: ScenicQueueSettingsSnapshot, userId: String?, scenicId: Int, spotId: Int) {
|
||||
guard let data = try? JSONEncoder().encode(snapshot) else { return }
|
||||
UserDefaults.standard.set(
|
||||
data,
|
||||
forKey: scopedSpotKey(base: ScenicQueueLocalSettings.settingsSnapshotKey, userId: userId, scenicId: scenicId, spotId: spotId)
|
||||
)
|
||||
UserDefaults.standard.set(data, forKey: "scenic_\(scenicId)_spot_\(spotId)_\(ScenicQueueLocalSettings.settingsSnapshotKey)")
|
||||
}
|
||||
|
||||
/// 读取语音预设。
|
||||
static func presetVoices(userId: String?, scenicId: Int?, spotId: Int?) -> [String] {
|
||||
guard let scenicId, let spotId else { return [] }
|
||||
let keys = [
|
||||
scopedSpotKey(base: ScenicQueueLocalSettings.presetVoicesKey, userId: userId, scenicId: scenicId, spotId: spotId),
|
||||
"scenic_\(scenicId)_spot_\(spotId)_\(ScenicQueueLocalSettings.presetVoicesKey)"
|
||||
]
|
||||
for key in keys {
|
||||
guard let data = UserDefaults.standard.data(forKey: key),
|
||||
let voices = try? JSONDecoder().decode([String].self, from: data)
|
||||
else { continue }
|
||||
return voices
|
||||
}
|
||||
return []
|
||||
}
|
||||
|
||||
/// 保存语音预设。
|
||||
static func savePresetVoices(_ voices: [String], userId: String?, scenicId: Int, spotId: Int) {
|
||||
let normalized = Array(voices.map { $0.trimmingCharacters(in: .whitespacesAndNewlines) }.filter { !$0.isEmpty }.prefix(5))
|
||||
guard let data = try? JSONEncoder().encode(normalized) else { return }
|
||||
UserDefaults.standard.set(
|
||||
data,
|
||||
forKey: scopedSpotKey(base: ScenicQueueLocalSettings.presetVoicesKey, userId: userId, scenicId: scenicId, spotId: spotId)
|
||||
)
|
||||
UserDefaults.standard.set(data, forKey: "scenic_\(scenicId)_spot_\(spotId)_\(ScenicQueueLocalSettings.presetVoicesKey)")
|
||||
}
|
||||
|
||||
private static func normalizedUserId(_ userId: String?) -> String {
|
||||
let text = userId?.trimmingCharacters(in: .whitespacesAndNewlines) ?? ""
|
||||
return text.isEmpty ? "anonymous" : text
|
||||
}
|
||||
|
||||
private static func positiveInt(forKey key: String) -> Int? {
|
||||
guard UserDefaults.standard.object(forKey: key) != nil else { return nil }
|
||||
let value = UserDefaults.standard.integer(forKey: key)
|
||||
return value > 0 ? value : nil
|
||||
}
|
||||
|
||||
private static func legacyPositiveInt(forKey key: String) -> Int? {
|
||||
positiveInt(forKey: key)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user