Add ScenicPermission module and AMap CocoaPods with simulator support.
Integrate scenic selection and permission flows into home routing, add AMap SDK for device builds while keeping arm64 simulators compilable via Podfile post_install hooks. Co-authored-by: Cursor <cursoragent@cursor.com>
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36
Pods/AMap3DMap-NO-IDFA/MAMapKit.framework/Headers/MAParticleOverlayRenderer.h
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36
Pods/AMap3DMap-NO-IDFA/MAMapKit.framework/Headers/MAParticleOverlayRenderer.h
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//
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// MAParticleOverlayRenderer.h
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// MAMapKit
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//
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// Created by liubo on 2018/9/19.
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// Copyright © 2018年 Amap. All rights reserved.
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//
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#import "MAConfig.h"
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#if MA_INCLUDE_OVERLAY_ParticleSystem
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#import "MAOverlayRenderer.h"
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#import "MAParticleOverlayOptions.h"
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#import "MAParticleOverlay.h"
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///该类是MAParticleOverlay的显示Renderer. since 6.5.0
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///This class is the display Renderer of MAParticleOverlay. since 6.5.0
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@interface MAParticleOverlayRenderer : MAOverlayRenderer
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///关联的MAParticleOverlay model
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///Associated MAParticleOverlay model
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@property (nonatomic, readonly) MAParticleOverlay *particleOverlay;
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/**
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* @brief 根据指定MAParticleOverlay生成对应的Renderer
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* Generate the corresponding Renderer based on the specified MAParticleOverlay
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* @param particleOverlay 指定的MAParticleOverlay model
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* the specified MAParticleOverlay model
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* @return 生成的Renderer
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* the generated Renderer
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*/
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- (instancetype)initWithParticleOverlay:(MAParticleOverlay *)particleOverlay;
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@end
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#endif
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