新增订单长尾流程,并迁移排队、消息、结算与审核模块

将定金订单、历史拍摄与多行程上传接入 Orders,并以真实页面替换首页排队管理、消息中心、景区结算与提现审核占位入口。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-25 13:39:02 +08:00
parent 311a70d610
commit c39c3d3c75
63 changed files with 9823 additions and 58 deletions

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//
// ScenicQueueAPI.swift
// suixinkan
//
// Created by Codex on 2026/6/25.
//
import Foundation
import Observation
/// token
@MainActor
protocol ScenicQueueServing: AnyObject {
func scenicQueueStats(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueStatsData
func scenicQueueHome(scenicId: Int, scenicSpotId: Int, type: Int, page: Int, pageSize: Int) async throws -> ScenicQueueHomeData
func socketToken() async throws -> SocketTokenResponse
func scenicQueueCall(id: Int64) async throws -> ScenicQueueCallData
func scenicQueuePass(id: Int64) async throws -> ScenicQueuePassData
func scenicQueueFinish(id: Int64) async throws -> ScenicQueueFinishData
func scenicQueueRequeueInsertBefore(recordId: Int64, operatorId: Int) async throws
func scenicQueueUserMark(_ request: ScenicQueueUserMarkRequest) async throws
func scenicQueueSetting(scenicId: Int, scenicSpotId: Int?) async throws -> ScenicQueueSettingData
func scenicQueueSaveSetting(_ request: ScenicQueueSaveSettingRequest) async throws
func scenicQueueShootQueueQRCode(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueShootQueueQRCodeData
func scenicQueueSettingChangeLog(scenicId: Int, scenicSpotId: Int?, page: Int, pageSize: Int) async throws -> ScenicQueueSettingChangeLogData
}
@MainActor
@Observable
/// API `/api/app/scenic-queue`
final class ScenicQueueAPI {
@ObservationIgnored private let client: APIClient
/// API
init(client: APIClient) {
self.client = client
}
///
func scenicQueueStats(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueStatsData {
do {
return try await client.send(
APIRequest(
method: .get,
path: "/api/app/scenic-queue/queue-stats",
queryItems: [
URLQueryItem(name: "scenic_id", value: String(scenicId)),
URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId))
]
)
)
} catch APIError.emptyData {
return ScenicQueueStatsData()
}
}
///
func scenicQueueHome(
scenicId: Int,
scenicSpotId: Int,
type: Int,
page: Int = 1,
pageSize: Int = 20
) async throws -> ScenicQueueHomeData {
do {
return try await client.send(
APIRequest(
method: .get,
path: "/api/app/scenic-queue/home",
queryItems: [
URLQueryItem(name: "scenic_id", value: String(scenicId)),
URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId)),
URLQueryItem(name: "type", value: String(type)),
URLQueryItem(name: "page", value: String(max(page, 1))),
URLQueryItem(name: "page_size", value: String(max(pageSize, 1)))
]
)
)
} catch APIError.emptyData {
return ScenicQueueHomeData()
}
}
/// WebSocket token
func socketToken() async throws -> SocketTokenResponse {
try await client.send(APIRequest(method: .get, path: "/api/app/socket-token"))
}
///
func scenicQueueCall(id: Int64) async throws -> ScenicQueueCallData {
do {
return try await client.send(
APIRequest(method: .post, path: "/api/app/scenic-queue/call", body: ScenicQueueActionRequest(id: id))
)
} catch APIError.emptyData {
return ScenicQueueCallData(id: id)
}
}
///
func scenicQueuePass(id: Int64) async throws -> ScenicQueuePassData {
do {
return try await client.send(
APIRequest(method: .post, path: "/api/app/scenic-queue/pass", body: ScenicQueueActionRequest(id: id))
)
} catch APIError.emptyData {
return ScenicQueuePassData(id: id)
}
}
///
func scenicQueueFinish(id: Int64) async throws -> ScenicQueueFinishData {
do {
return try await client.send(
APIRequest(method: .post, path: "/api/app/scenic-queue/finish", body: ScenicQueueActionRequest(id: id))
)
} catch APIError.emptyData {
return ScenicQueueFinishData(id: id)
}
}
///
func scenicQueueRequeueInsertBefore(recordId: Int64, operatorId: Int) async throws {
let _: EmptyPayload = try await client.send(
APIRequest(
method: .post,
path: "/api/app/scenic-queue/requeue-insert-before",
body: ScenicQueueRequeueInsertBeforeRequest(recordId: recordId, operatorId: operatorId)
)
)
}
/// /
func scenicQueueUserMark(_ request: ScenicQueueUserMarkRequest) async throws {
let _: EmptyPayload = try await client.send(
APIRequest(method: .post, path: "/api/app/scenic-queue/user-mark", body: request)
)
}
///
func scenicQueueSetting(scenicId: Int, scenicSpotId: Int?) async throws -> ScenicQueueSettingData {
var query = [URLQueryItem(name: "scenic_id", value: String(scenicId))]
if let scenicSpotId {
query.append(URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId)))
}
do {
return try await client.send(
APIRequest(method: .get, path: "/api/app/scenic-queue/setting", queryItems: query)
)
} catch APIError.emptyData {
return ScenicQueueSettingData()
}
}
///
func scenicQueueSaveSetting(_ request: ScenicQueueSaveSettingRequest) async throws {
let _: EmptyPayload = try await client.send(
APIRequest(method: .post, path: "/api/app/scenic-queue/save-setting", body: request)
)
}
///
func scenicQueueShootQueueQRCode(scenicId: Int, scenicSpotId: Int) async throws -> ScenicQueueShootQueueQRCodeData {
try await client.send(
APIRequest(
method: .get,
path: "/api/app/scenic-queue/shoot-queue-qrcode",
queryItems: [
URLQueryItem(name: "scenic_id", value: String(scenicId)),
URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId))
]
)
)
}
///
func scenicQueueSettingChangeLog(
scenicId: Int,
scenicSpotId: Int?,
page: Int = 1,
pageSize: Int = 20
) async throws -> ScenicQueueSettingChangeLogData {
var query = [
URLQueryItem(name: "scenic_id", value: String(scenicId)),
URLQueryItem(name: "page", value: String(max(page, 1))),
URLQueryItem(name: "page_size", value: String(max(pageSize, 1)))
]
if let scenicSpotId {
query.append(URLQueryItem(name: "scenic_spot_id", value: String(scenicSpotId)))
}
do {
return try await client.send(
APIRequest(method: .get, path: "/api/app/scenic-queue/setting-change-log", queryItems: query)
)
} catch APIError.emptyData {
return ScenicQueueSettingChangeLogData()
}
}
}
extension ScenicQueueAPI: ScenicQueueServing {}