从 iOS 17 Observation 迁移至 iOS 16 兼容的 Combine 架构
将最低部署版本降至 iOS 16,以 ObservableObject 替换 @Observable,新增导航与 UI 兼容层,并补充登录冒烟 UI 测试。 Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@ -6,7 +6,7 @@
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//
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import Foundation
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import Observation
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import Combine
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/// 景区权限模块服务协议,定义景区选择、权限申请和景区申请所需接口。
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@MainActor
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@ -34,10 +34,9 @@ protocol ScenicPermissionServing {
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}
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@MainActor
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@Observable
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/// 景区权限 API,封装景区选择和申请相关网络请求。
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final class ScenicPermissionAPI {
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@ObservationIgnored private let client: APIClient
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private let client: APIClient
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/// 初始化景区权限 API,并注入共享网络客户端。
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init(client: APIClient) {
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@ -6,7 +6,7 @@
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//
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import Foundation
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import Observation
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import Combine
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/// 权限申请角色选项实体,表示可申请的一个业务角色。
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struct PermissionRoleOption: Equatable, Identifiable {
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@ -31,21 +31,20 @@ struct ExistingRolePermissionInfo: Equatable, Identifiable {
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}
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@MainActor
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@Observable
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/// 权限申请 ViewModel,负责角色/景区选择和提交审核。
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final class PermissionApplyViewModel {
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var roleOptions: [PermissionRoleOption] = []
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var selectedRoleId: Int?
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var scenicOptions: [PermissionScenicOption] = []
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var loadingScenics = false
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var scenicLoadFailed = false
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var scenicLoadFailureReason: String?
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var submitting = false
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var message: String?
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final class PermissionApplyViewModel: ObservableObject {
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@Published var roleOptions: [PermissionRoleOption] = []
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@Published var selectedRoleId: Int?
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@Published var scenicOptions: [PermissionScenicOption] = []
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@Published var loadingScenics = false
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@Published var scenicLoadFailed = false
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@Published var scenicLoadFailureReason: String?
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@Published var submitting = false
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@Published var message: String?
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private let initialPending: RoleApplyPendingResponse?
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private var rolePermissions: [RolePermissionResponse] = []
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private var selectedIds: Set<Int> = []
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@Published private var rolePermissions: [RolePermissionResponse] = []
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@Published private var selectedIds: Set<Int> = []
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/// 初始化权限申请 ViewModel,可传入驳回申请用于编辑回填。
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init(initialPending: RoleApplyPendingResponse? = nil) {
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@ -181,13 +180,12 @@ final class PermissionApplyViewModel {
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}
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@MainActor
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@Observable
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/// 权限申请状态 ViewModel,负责读取审核中的或指定编号的权限申请。
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final class PermissionApplyStatusViewModel {
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var loading = false
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var pending: RoleApplyPendingResponse?
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var loadFailed = false
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var loadFailureReason: String?
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final class PermissionApplyStatusViewModel: ObservableObject {
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@Published var loading = false
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@Published var pending: RoleApplyPendingResponse?
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@Published var loadFailed = false
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@Published var loadFailureReason: String?
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/// 加载权限申请状态;有申请编号时优先匹配编号,否则展示审核中或驳回记录。
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func load(api: any ScenicPermissionServing, applyCode: String?) async {
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@ -6,7 +6,7 @@
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//
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import Foundation
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import Observation
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import Combine
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/// 景区申请本地图片草稿实体,表示尚未或正在上传的图片。
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struct ScenicApplicationImageDraft: Equatable, Identifiable {
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@ -29,27 +29,26 @@ struct ScenicApplicationImageDraft: Equatable, Identifiable {
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}
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@MainActor
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@Observable
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/// 景区申请 ViewModel,负责新增景区申请表单、图片上传和待审核记录回填。
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final class ScenicApplicationViewModel {
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var scenicName = ""
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var imageURLs = ""
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var localImages: [ScenicApplicationImageDraft] = []
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var selectedProvince = ""
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var selectedCity = ""
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var coopType = 1
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var remark = ""
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var agreed = false
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var submitting = false
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var message: String?
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var provinces: [ScenicAreaNode] = []
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var cities: [ScenicAreaNode] = []
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var pending: ScenicApplicationPendingResponse?
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var loading = false
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var loadFailed = false
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var loadFailureReason: String?
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var pendingLoadFailed = false
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var pendingLoadFailureReason: String?
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final class ScenicApplicationViewModel: ObservableObject {
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@Published var scenicName = ""
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@Published var imageURLs = ""
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@Published var localImages: [ScenicApplicationImageDraft] = []
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@Published var selectedProvince = ""
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@Published var selectedCity = ""
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@Published var coopType = 1
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@Published var remark = ""
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@Published var agreed = false
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@Published var submitting = false
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@Published var message: String?
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@Published var provinces: [ScenicAreaNode] = []
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@Published var cities: [ScenicAreaNode] = []
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@Published var pending: ScenicApplicationPendingResponse?
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@Published var loading = false
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@Published var loadFailed = false
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@Published var loadFailureReason: String?
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@Published var pendingLoadFailed = false
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@Published var pendingLoadFailureReason: String?
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/// 返回当前申请是否只读;审核中的申请不可再次编辑提交。
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var isReadOnly: Bool {
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@ -7,7 +7,7 @@
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import CoreLocation
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import Foundation
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import Observation
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import Combine
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/// 景区选择展示实体,表示列表中的一个可切换景区。
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struct ScenicSelectionItem: Equatable, Identifiable {
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@ -51,13 +51,12 @@ struct ScenicSelectionItem: Equatable, Identifiable {
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}
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@MainActor
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@Observable
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/// 景区选择 ViewModel,负责搜索、定位距离计算和切换景区持久化。
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final class ScenicSelectionViewModel {
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var searchQuery = ""
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var currentLocationText = "定位后获取最近景区"
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var locationWarning: String?
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private(set) var items: [ScenicSelectionItem] = []
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final class ScenicSelectionViewModel: ObservableObject {
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@Published var searchQuery = ""
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@Published var currentLocationText = "定位后获取最近景区"
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@Published var locationWarning: String?
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@Published private(set) var items: [ScenicSelectionItem] = []
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/// 返回按搜索关键词过滤后的景区列表。
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var filteredItems: [ScenicSelectionItem] {
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@ -9,8 +9,8 @@ import SwiftUI
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/// 权限申请状态页面,展示审核中、通过或驳回的角色景区权限申请。
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struct PermissionApplyStatusView: View {
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@Environment(ScenicPermissionAPI.self) private var scenicPermissionAPI
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@State private var viewModel = PermissionApplyStatusViewModel()
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@Environment(\.scenicPermissionAPI) private var scenicPermissionAPI
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@StateObject private var viewModel = PermissionApplyStatusViewModel()
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@State private var editingPending: RoleApplyPendingResponse?
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let applyCode: String?
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@ -27,7 +27,7 @@ struct PermissionApplyStatusView: View {
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roleCard(pending)
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scenicCard(pending)
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} else if viewModel.loadFailed {
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ContentUnavailableView(
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AppContentUnavailableView(
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"申请状态加载失败",
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systemImage: "exclamationmark.triangle",
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description: Text(viewModel.loadFailureReason ?? "请检查网络后重试")
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@ -38,7 +38,7 @@ struct PermissionApplyStatusView: View {
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.font(.system(size: AppMetrics.FontSize.footnote, weight: .semibold))
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.buttonStyle(.plain)
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} else {
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ContentUnavailableView("暂无审核中的申请", systemImage: "doc.text.magnifyingglass")
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AppContentUnavailableView("暂无审核中的申请", systemImage: "doc.text.magnifyingglass")
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}
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}
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.padding(AppMetrics.Spacing.medium)
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@ -57,7 +57,7 @@ struct PermissionApplyStatusView: View {
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}
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}
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}
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.navigationDestination(item: $editingPending) { pending in
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.appNavigationDestination(item: $editingPending) { pending in
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PermissionApplyView(initialPending: pending)
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}
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.task {
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@ -9,14 +9,14 @@ import SwiftUI
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/// 权限申请页面,支持申请某角色在更多景区下的权限。
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struct PermissionApplyView: View {
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@Environment(PermissionContext.self) private var permissionContext
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@Environment(ScenicPermissionAPI.self) private var scenicPermissionAPI
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@State private var viewModel: PermissionApplyViewModel
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@EnvironmentObject private var permissionContext: PermissionContext
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@Environment(\.scenicPermissionAPI) private var scenicPermissionAPI
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@StateObject private var viewModel: PermissionApplyViewModel
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@State private var activePicker: PermissionPickerSheet?
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/// 初始化权限申请页面,可传入驳回记录用于编辑。
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init(initialPending: RoleApplyPendingResponse? = nil) {
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_viewModel = State(initialValue: PermissionApplyViewModel(initialPending: initialPending))
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_viewModel = StateObject(wrappedValue: PermissionApplyViewModel(initialPending: initialPending))
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}
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var body: some View {
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@ -10,9 +10,9 @@ import SwiftUI
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/// 景区申请页面,支持新增景区入驻资料、图片上传和审核状态回填。
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struct ScenicApplicationView: View {
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@Environment(ScenicPermissionAPI.self) private var scenicPermissionAPI
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@Environment(OSSUploadService.self) private var ossUploadService
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@State private var viewModel = ScenicApplicationViewModel()
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@Environment(\.scenicPermissionAPI) private var scenicPermissionAPI
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@Environment(\.ossUploadService) private var ossUploadService
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@StateObject private var viewModel = ScenicApplicationViewModel()
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@State private var pickedImageItems: [PhotosPickerItem] = []
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@State private var activeLocationPicker: ScenicLocationPicker?
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@ -21,7 +21,7 @@ struct ScenicApplicationView: View {
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ScrollView {
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VStack(spacing: AppMetrics.Spacing.medium) {
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if viewModel.loadFailed {
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ContentUnavailableView(
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AppContentUnavailableView(
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"景区申请初始化失败",
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systemImage: "exclamationmark.triangle",
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description: Text(viewModel.loadFailureReason ?? "请检查网络后重试")
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@ -48,7 +48,7 @@ struct ScenicApplicationView: View {
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.task {
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await viewModel.loadInitial(api: scenicPermissionAPI)
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}
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.onChange(of: pickedImageItems) { _, items in
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.onChange(of: pickedImageItems) { items in
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guard !items.isEmpty else { return }
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Task {
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await importPickedImages(items)
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@ -111,7 +111,7 @@ struct ScenicApplicationView: View {
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locationSection
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coopTypeSection
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inputField("备注信息 (\(viewModel.remark.count)/50)", text: $viewModel.remark, axis: .vertical, disabled: viewModel.isReadOnly)
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.onChange(of: viewModel.remark) { _, value in
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.onChange(of: viewModel.remark) { value in
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if value.count > 50 {
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viewModel.remark = String(value.prefix(50))
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}
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@ -10,12 +10,12 @@ import SwiftUI
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/// 景区选择页面,支持搜索、定位距离展示和切换当前景区。
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struct ScenicSelectionView: View {
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@Environment(AccountContext.self) private var accountContext
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@Environment(PermissionContext.self) private var permissionContext
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@Environment(AccountSnapshotStore.self) private var snapshotStore
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@EnvironmentObject private var accountContext: AccountContext
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@EnvironmentObject private var permissionContext: PermissionContext
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@Environment(\.accountSnapshotStore) private var snapshotStore
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@Environment(\.dismiss) private var dismiss
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@State private var viewModel = ScenicSelectionViewModel()
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@StateObject private var viewModel = ScenicSelectionViewModel()
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@State private var locationProvider = ScenicSelectionLocationProvider()
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var body: some View {
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@ -109,7 +109,7 @@ struct ScenicSelectionView: View {
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private var content: some View {
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ScrollView {
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if viewModel.filteredItems.isEmpty {
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ContentUnavailableView(
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AppContentUnavailableView(
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"暂无可选景区",
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systemImage: "mountain.2",
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description: Text("可尝试清空搜索关键词或刷新定位。")
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Reference in New Issue
Block a user