从 iOS 17 Observation 迁移至 iOS 16 兼容的 Combine 架构

将最低部署版本降至 iOS 16,以 ObservableObject 替换 @Observable,新增导航与 UI 兼容层,并补充登录冒烟 UI 测试。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-26 10:16:35 +08:00
parent 0314033a7f
commit 703078352c
127 changed files with 2320 additions and 1465 deletions

View File

@ -6,31 +6,30 @@
//
import AVFoundation
import Observation
import Combine
import SwiftUI
import UIKit
@MainActor
@Observable
///
final class ScenicQueueRuntime {
private(set) var isMonitoring = false
private(set) var lastPollText = "--"
private(set) var lastSpokenText = ""
private(set) var lastQueueCount = 0
private(set) var lastError: String?
final class ScenicQueueRuntime: ObservableObject {
@Published private(set) var isMonitoring = false
@Published private(set) var lastPollText = "--"
@Published private(set) var lastSpokenText = ""
@Published private(set) var lastQueueCount = 0
@Published private(set) var lastError: String?
@ObservationIgnored private let speaker = ScenicQueueSpeechService()
@ObservationIgnored private weak var api: (any ScenicQueueServing)?
@ObservationIgnored private var userId: String?
@ObservationIgnored private var scenicId: Int?
@ObservationIgnored private var scenePhase: ScenePhase = .active
@ObservationIgnored private var pollTask: Task<Void, Never>?
@ObservationIgnored private var backgroundTaskId: UIBackgroundTaskIdentifier = .invalid
@ObservationIgnored private var announcementState = ScenicQueueAnnouncementState()
@ObservationIgnored private var lastScenicId: Int?
@ObservationIgnored private var lastSpotId: Int?
@ObservationIgnored private var suspendedByQueueScreen = false
private let speaker = ScenicQueueSpeechService()
private weak var api: (any ScenicQueueServing)?
@Published private var userId: String?
@Published private var scenicId: Int?
@Published private var scenePhase: ScenePhase = .active
@Published private var pollTask: Task<Void, Never>?
@Published private var backgroundTaskId: UIBackgroundTaskIdentifier = .invalid
@Published private var announcementState = ScenicQueueAnnouncementState()
@Published private var lastScenicId: Int?
@Published private var lastSpotId: Int?
@Published private var suspendedByQueueScreen = false
///
var voiceEnabled: Bool {